Commit graph

2437 commits

Author SHA1 Message Date
Luis de Bethencourt
0b1d11b2b6 gl: remove docbook related warnings 2015-02-24 14:30:44 +00:00
Arun Raghavan
70ed4fd438 mpegts: Fix a compiler warning
Causes the following warning on clang:

gst-dvb-section.c:567:36: error: format specifies type 'unsigned long' but the argument has type 'int' [-Werror,-Wformat]
          descriptors_loop_length, end - 4 - data);
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~
2015-02-24 19:06:30 +05:30
Matthew Waters
08b1d27e14 glmemory: allow sharing between buffers
There was no real reason why the flag was set.  We should be able
to handle it.  Fixes last-sample handling on gl sinks
2015-02-25 00:00:48 +11:00
Matthew Waters
21e95ef9fd glsyncmeta: add compat definition for gles2 2015-02-24 20:35:32 +11:00
Matthew Waters
beac141057 gl/calayer: don't use the async callback to render
not until we can provide equivalent functionality for other window
implementations.
2015-02-24 19:12:10 +11:00
Matthew Waters
7691d2c4e7 glsyncmeta: also supported with gles3 2015-02-24 19:12:10 +11:00
Alessandro Decina
2a430872ed libgstgl: eagl: handle CALayer resize 2015-02-24 14:23:49 +11:00
Vasilis Liaskovitis
c55689ad16 glmemory: Fix transfer_pbo memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2015-02-23 18:44:39 +02:00
Julien Isorce
4c4eec61e6 gl/cocoa: reduce custom main loop latency
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.

Git bisect reported it has been introduced by the commit
e10d2417e2:
"move to CGL and CAOpenGLLayer for rendering".

Then the commit 7d46357627:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.

At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2015-02-22 10:37:39 +00:00
Mathieu Duponchelle
3baa710638 gstglmemory: Remove now unused transfer_upload function. 2015-02-21 14:42:05 +01:00
Matthew Waters
c6f548326d glmemory: disable automatic pbo upload
until we can track where the data is/or is going to be.
2015-02-21 23:32:41 +11:00
Matthew Waters
a4040f2ee9 glememory: only store and act on the map flags on first/last map/unmap
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.

https://bugzilla.gnome.org/show_bug.cgi?id=744839
2015-02-20 18:48:15 +11:00
Olivier Crete
880dcd8039 aggregator: Use src_lock to protect latency related members
One has to use the src_lock anyway to protect the min/max/live so they
can be notified atomically to the src thread to wake it up on changes,
such as property changes. So no point in having a second lock.

Also, the object lock was being held across a call to
GST_ELEMENT_WARNING, guaranteeing a deadlock.
2015-02-19 21:22:53 -05:00
Olivier Crête
083df6412f aggregator: Remove untrue comment 2015-02-19 19:05:42 -05:00
Olivier Crête
97f6b7a8aa aggregator: Don't try to push tags while flush seeking
The downstream segment could have been flushed already, so
need to re-send the segment event before re-sending the tags.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-02-19 19:05:27 -05:00
Sebastian Dröge
2516e8111c aggregator: Use the sinkpads iterator directly to query upstream latencies
While gst_aggregator_iterate_sinkpads() makes sure that every pad is only
visited once, even when the iterator has to resync, this is not all we have
to do for querying the latency. When the iterator resyncs we actually have
to query all pads for the latency again and forget our previous results. It
might have happened that a pad was removed, which influenced the result of
the latency query.
2015-02-19 11:04:28 +02:00
Sebastian Dröge
d3205e1363 aggregator: Move gst_aggregator_get_latency_unlocked() a bit
It was between another function and its helper function before, which was
confusing when reading the code as it had nothing to do with the other
functions.
2015-02-19 10:57:09 +02:00
Sebastian Dröge
44ffb87f8a aggregator: Fail the latency query if one of the upstream queries fails 2015-02-19 01:28:06 +02:00
Olivier Crête
c37e82587c aggregator: Document locking order
https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-02-18 17:20:03 -05:00
Olivier Crête
17df37d8cb aggregator: Rename confusinly named SRC_STREAM_LOCK macros to SRC_LOCK
This will match the name of the lock itself. It is also not a stream
lock as it not recursive and not held while pushing.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-02-18 17:20:03 -05:00
Olivier Crête
3a3f2b5343 aggregator: Rename confusingly named stream lock to flush lock
This lock is not what is commonly known as a "stream lock" in GStremer,
it's not recursive and it's taken from the non-serialized FLUSH_START event.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-02-18 17:20:03 -05:00
Olivier Crête
36ef8f0bd4 aggregator: Fix macro indendation
Changes no code

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-02-18 17:20:03 -05:00
Thiago Santos
f7a1649c77 adaptivedemux: add bitrate-limit property
Move the property from subclasses to adaptivedemux, it allows
selecing the percentage of the measured bitrate to be used when
selecting stream bitrates
2015-02-17 11:12:42 -03:00
Thiago Santos
e9ab79dc36 adaptivedemux: add connection-speed property
Allows to set a bitrate directly instead of measuring it internally
based on the received chunks. The connection-speed was removed from
mssdemux and hlsdemux as it is now in the base class
2015-02-17 11:12:41 -03:00
Tim-Philipp Müller
34c9c86ab7 basecamerabinsrc: don't use private GMutex implementation details
Don't use private GMutex implementation details to check
whether it has been freed already or not. Just clear mutex
and GCond unconditionally in free function, they are always
inited anyway, and the free function can't be called multiple
times either.
2015-02-17 09:56:55 +00:00
Matthew Waters
0fd6872f7d gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2015-02-17 19:45:35 +11:00
Matthew Waters
96398e5bac gl/calayer: only start drawing if the parent gl context is ready
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2015-02-17 19:45:35 +11:00
Matthew Waters
ccf8b69a67 gl/cocoa: small refactor of layer/view creation into the window 2015-02-17 19:45:35 +11:00
Sebastian Dröge
475dfaedc1 glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2015-02-17 01:04:38 +02:00
Tim-Philipp Müller
282dbcee0b aggregator: drop GAP events until we handle them properly 2015-02-13 23:45:20 +00:00
Tim-Philipp Müller
54d288fc19 videoaggregator: use new gst_aggregator_pad_drop_buffer() 2015-02-13 16:25:52 +00:00
Tim-Philipp Müller
3c2ee8ece5 aggregator: use new gst_aggregator_pad_drop_buffer() 2015-02-13 16:25:45 +00:00
Tim-Philipp Müller
592c2c8105 aggregator: add gst_aggregator_pad_drop_buffer()
steal_buffer() + unref seems to be a wide-spread idiom
(which perhaps indicates that something is not quite
right with the way aggregator pad works currently).
2015-02-13 16:25:45 +00:00
Tim-Philipp Müller
55abf436a0 aggregator: only post latency message if anything changed
Perhaps we should check for element state as well and
only post it if in PLAYING state.
2015-02-13 16:25:14 +00:00
Mathieu Duponchelle
b6f2a962b5 adaptivedemux: Fix logic in fragment_download_finish.
This was preventing us from surfacing a meaningful error.

https://bugzilla.gnome.org/show_bug.cgi?id=743703
2015-02-12 23:07:36 +01:00
Mathieu Duponchelle
6b864813cc adaptivedemux: Set first segment time to segment start.
Otherwise as long as a seek wasn't executed, the position was
reported incorrectly:

gst-validate-1.0 playbin \
uri=http://dev-iplatforms.kw.bbc.co.uk/dash/news24-avc3/news24.php

https://bugzilla.gnome.org/show_bug.cgi?id=744362
2015-02-12 22:47:26 +01:00
Edward Hervey
f09272f434 gl: Add/Update more debug statements
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from

Define (and use) GST_CAT_DEFAULT where applicable

Use GST_PTR_FORMAT where applicable
2015-02-12 15:57:55 +01:00
Edward Hervey
929a6a75d2 gl: Make glcontext debug category used in more places
As a bonus it makes the egl context debug messages visible now :)
2015-02-12 15:57:55 +01:00
Mathieu Duponchelle
c98348c141 adaptivedemux: track per-fragment bitrates.
And use the average to go up in resolution, and the last fragment
bitrate to go down.

This allows the demuxer to react rapidly to bitrate loss, and
be conservative for bitrate improvements.

+ Add a construct only property to define the number of fragments
  to consider when calculating the average moving bitrate.

https://bugzilla.gnome.org/show_bug.cgi?id=742979
2015-02-12 00:07:15 +01:00
Sebastian Dröge
037928dcf6 Improve and fix LATENCY query handling
This now follows the design docs everywhere, especially the maximum latency
handling.

https://bugzilla.gnome.org/show_bug.cgi?id=744106
2015-02-11 14:16:21 +01:00
Sebastian Dröge
a8033553f9 videoaggregator: When receiving timeout before caps, make sure to also advance our frame counter
Otherwise we will directly go EOS on the next non-timeout.
2015-02-10 10:57:38 +01:00
Sebastian Dröge
69a37365f1 aggregator: Pause srcpad task on flow errors
Otherwise we will call the task function over and over again until
upstream finally handled the flow return and shuts us down.
2015-02-10 10:57:38 +01:00
Matthew Waters
783245f1fe videoaggregator: fix buffer selection when duration=-1
If the src framerate and videoaggreator's output framerate were
different, then we were taking every single buffer that had duration=-1
as it came in regardless of the buffer's start time.  This caused the src
to possibly run at a different speed to the output frames.

https://bugzilla.gnome.org/show_bug.cgi?id=744096
2015-02-10 14:44:21 +11:00
Alessandro Decina
ad08cdf8e1 libgstgl: set user data and GDestroyNotify for wrapped textures 2015-02-09 20:46:51 +11:00
Tim-Philipp Müller
6725ff5598 videoaggregator: don't set element factory details
This is an abstract base class, not an element.
2015-02-08 14:32:22 +00:00
Sebastian Dröge
a5002ea59d aggregator: Streamline latency calculations
Min latency can never be invalid, latency property can never be invalid
either. So no need to check for all these things in various places.
2015-02-06 11:03:57 +01:00
Sebastian Dröge
65b1db2aa2 aggregator: If upstream has no max latency but the subclass has, take the subclass max latency 2015-02-06 11:03:56 +01:00
Sebastian Dröge
ea50bc1917 aggregator: Fix min>max latency error check
We have to include the upstream latency, our own latency and the subclass
latency in the calculations.

FIXME: This is still not entirely correct
2015-02-06 11:03:56 +01:00
Sebastian Dröge
ef8e5280d0 aggregator: Don't add the latency property to the max latency
It has no meaning for the max latency and is only used to increase the min
latency.
2015-02-06 11:03:56 +01:00
Matthew Waters
04db2d8eb6 glproto/vao: only supported in core for ES 3.0+
Was causing horizontally flipped video for frame 2 onward on android
2015-02-06 12:54:05 +11:00
Matthew Waters
9ecb530eaa glfilter: ensure that the input upload/colorconvert are always available 2015-02-05 16:46:32 +11:00
Matthew Waters
5432308012 glupload: restrict EGL and UploadMeta to RGBA
other formats are highly untested.
2015-02-05 11:07:19 +11:00
Matthew Waters
8c91da6f75 glcolorconvert: don't intersect with the input caps
that limits our formats to whatever is in the input caps
2015-02-05 11:07:19 +11:00
Luis de Bethencourt
2cd9d30340 gl: fix memory leak
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.

CID #1265765
2015-02-04 14:10:13 +00:00
Matthew Waters
c1ad8d776a gl: remove the egl caps from the src pads
we don't actually support producing EGLImage buffers anywhere.
2015-02-03 15:30:08 +11:00
Matthew Waters
e7a10a2d44 glcolorconvert: put GstGLSyncMeta on output buffers
allows thread safely using the provided output buffer in a separate
thread
2015-02-03 14:32:55 +11:00
Matthew Waters
73c2ab70fc glupload: only try the glmemory upload for sysmem/glmemory caps features
Allows selecting/testing the upload path with explicit caps features.
2015-02-03 14:32:55 +11:00
Matthew Waters
46ecf99a8a glmemory: add missing initilisation of tex_target when copying
fixes:

glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2015-02-03 14:32:55 +11:00
Matthew Waters
b947c9805a glupload: allow NULL buffer for accept vfunc 2015-02-03 14:32:55 +11:00
Matthew Waters
917dcfdfee glupload: remove unsed convert field in private struct 2015-02-03 14:32:55 +11:00
Matthew Waters
c06715bde6 glupload/download/convert: provide transform_caps functions
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2015-02-03 14:32:55 +11:00
Alessandro Decina
7d46357627 gstglwindow_cocoa: fix slow render rate
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2015-02-03 11:19:35 +11:00
Matthew Waters
ddcc580505 gstglcaopengllayer: use the correct rectangle type for iOS and OS X 2015-02-02 23:43:54 +11:00
Matthew Waters
ed7d7418c2 glcolorconvert: use the correct caps feature for supported caps
glcolorconvert currently only supports converting between GLMemory
targets.
2015-02-02 21:07:48 +11:00
Matthew Waters
abb55f2453 glsyncmeta: don't use the gst debug object variants
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system.  Also fixes a segfault.
2015-02-02 20:51:31 +11:00
Alessandro Decina
b1aae5cb70 Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
This reverts commit 6f152d381c.

The layer shouldn't be always opaque, it should be made a property.
2015-01-30 12:32:17 +11:00
Alessandro Decina
6f152d381c libgstgl: gstglcaopengllayer: set the layer as opaque 2015-01-30 12:22:25 +11:00
Sebastian Dröge
c2492b3a6b glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures 2015-01-29 16:30:34 +01:00
Sebastian Dröge
4b6a968203 glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
It's not defined for GLES.
2015-01-29 16:26:26 +01:00
Alessandro Decina
3655e8b8bc libgstgl: run a custom shader to convert YUV to RGB on mac and ios
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.

See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
2015-01-30 00:34:08 +11:00
Alessandro Decina
5f547c5600 gl: initial support for texture targets other than GL_TEXTURE_2D
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.

This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.

With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.

API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
2015-01-30 00:34:08 +11:00
Alessandro Decina
12e8bb4a66 gstglcolorconvert: micro optimization
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2015-01-30 00:34:08 +11:00
Alessandro Decina
c7284a6390 gstglcolorconvert: relax caps features check
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2015-01-30 00:34:08 +11:00
Matthew Waters
1e6011bcdf gl/win32: fixup compilation 2015-01-29 23:46:57 +11:00
Matthew Waters
6cf97eb221 glwindow: make showing a window explicit
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2015-01-29 22:26:37 +11:00
Thibault Saunier
71e4c485f0 aggregator: Cleanup locking around AggregatorPad flush related fields
And document the locking

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Mathieu Duponchelle
b27fb0dbac aggregator: keep chain functions as dumb as possible.
+ A pad chain function has no business checking other pads,
  that's what the aggregate thread is for.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Thibault Saunier
ccf329d527 aggregator: More fixes around locking when accessing protected private fields
In some more places we were accessing GstAggregator->segment
and GstAggregator->seqnum without holding the GST_OBJECT_LOCK

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Thibault Saunier
1a07467d5f aggregator: Make the PAD_LOCK private
Instead of using the GST_OBJECT_LOCK we should have
a dedicated mutex for the pad as it is also associated
with the mutex on the EVENT_MUTEX on which we wait
in the _chain function of the pad.

The GstAggregatorPad.segment is still protected with the
GST_OBJECT_LOCK.

Remove the gst_aggregator_pad_peak_unlocked method as it does not make
sense anymore with a private lock.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Thibault Saunier
d8eef43123 aggregator: Hide GstAggregatorPad buffer and EOS fileds
And add a getter for the EOS.

The user should always use the various getters to access
those fields

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
93d0b51dba aggregator: Document locking of GstAggregatorPrivate members
Most of them are protected by the object lock, specify
which ones use a different lock.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
ea76d39738 aggregator: Document how the segment is protected
Document that it can only be accessed with the object lock.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
9df8ac0a98 aggregator: Protect all latency related members with the object lock
The locking was not consistent, now consistently use the object lock.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
41d26673d6 aggregator: Document locking for gst_aggregator_get_latency_unlocked()
Renamed it to _unlocked() to make it clear.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
f7070dcfdc aggregator: Protect the srcpad caps negotiation with the stream lock
Instead of adding another lock, use the srcpad stream lock, which is already
taken anyway to push out the new caps if needed.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
4a5882ee08 aggregator: Protect the tags with the object lock
The tags related variables were sometimes protected, sometimes not and
sometimes atomic. Put them all under the object lock.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
eddd5fd259 aggregator: Consistenly lock the flow_return state
Use the object's lock to protect it.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
cc605f4560 aggregator: Consistently lock some members
Some members sometimes used atomic access, sometimes where not locked at
all. Instead consistently use a mutex to protect them, also document
that.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
ee04b09233 videoaggregator: Lock access to members of GstAggregatorPad
Take the pad's object lock before accessing members of the
GstAggregatorPad structure.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
68ac6438f0 aggregator: Protect exported pad members with the pad's object lock
https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
cc3f418516 aggregator: Replace event lock with pad's object lock
Reduce the number of locks simplify code, what is protects
is exposed, but the lock was not.

Also means adding an _unlocked version of gst_aggregator_pad_steal_buffer().

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:18 +01:00
Olivier Crête
0a2dc1185c aggregator: Protect data with the same mutex as GCond
Whenever a GCond is used, the safest paradigm is to protect
the variable which change is signalled by the GCond with the same
mutex that the GCond depends on.

https://bugzilla.gnome.org/show_bug.cgi?id=742684
2015-01-29 10:24:17 +01:00
Nirbheek Chauhan
878b53f8fc videoaggregator: If getting a timeout before having caps, just advance our position
This can happen if this is a live pipeline and no source produced any buffer
and sent no caps until an output buffer should've been produced according to the
latency.

This fix is similar in spirit to commit be7034d1 by Sebastian for audiomixer.
2015-01-29 09:47:32 +01:00
Matthew Waters
6d9dc9c81c gl/calayer: add resize callback based on the bounds rectangle 2015-01-29 18:32:04 +11:00
Matthew Waters
2ab0e1517f gl/caopengllayer: draw asynchronously
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2015-01-29 18:32:04 +11:00
Matthew Waters
f3273cafc4 gl/cocoa: don't segfault if we have a NULL draw/resize/close callback 2015-01-29 18:32:04 +11:00
Matthew Waters
8d5ba8d96a cgl/calayer: use a callback instead of hardcoding the draw functionality 2015-01-29 18:32:04 +11:00
Matthew Waters
693cdb47cd cgl: install the gl context and gl layer headers 2015-01-29 18:32:04 +11:00
Matthew Waters
9caf706185 cgl: add a header for the CAOpenGLLayer support 2015-01-29 18:32:04 +11:00
Philippe Normand
cfc0230e04 gl/dispmanx: fix build
Commit ab48bb6f0f changed the API of
GstGLWindow.
2015-01-27 21:31:21 +11:00