Add locking, and handle EOS properly now that urisourcebin
uses custom events in place of real EOS events, so we
need to manually remove buffering messages and potentially
post 100% in that situation
The expanded 4 second buffering was making radio streams that are
being delivered at real-time speeds too slow. We might need
a better plan for matching the queue2 size to incoming bitrate
in the absence of tag information or timestamping.
In uridecodebin, it used tags on the output of decodebin to
adjust the queue2 buffering, but urisourcebin doesn't have that
view - decodebin is downstream from us.
The state of urisourcebin (and all elements contained within) can
change at any point in time, including when setting up the typefind
element.
In order to avoid ending up with typefind starting without being fully
connected, lock the state and connect to the 'have-type' signal.
Due to the special nature of adaptivedemux, reconfigure happens
frequently with seek/track-change.
In very exceptional cases, the following sequence is possible:
* EOS event is pushed to queue element and still buffers are queued
* During draining remaining buffers, reconfiguration downstream
happens due to track switch.
* The queue gets a not-linked flow return from downstream
* Because the sinkpad is EOS, the queue registers an
error on the bus, causing the pipeline to fail.
Avoid the sinkpad getting marked EOS in the first place, by using a
custom event in place of EOS.
https://bugzilla.gnome.org/show_bug.cgi?id=777009
With contributions from Jan Schmidt <jan@centricular.com>
* decodebin3 and playbin3 have the same purpose as the decodebin and
playbin elements, except make usage of more 1.x features and the new
GstStream API. This allows them to be more memory/cpu efficient.
* parsebin is a new element that demuxers/depayloads/parses an incoming
stream and exposes elementary streams. It is used by decodebin3.
It also automatically creates GstStream and GstStreamCollection for
elements that don't natively create them and sends the corresponding
events and messages
* Any application using playbin can use playbin3 by setting the env
variable USE_PLAYBIN3=1 without reconfiguration/recompilation.