Original commit message from CVS:
* gst-libs/gst/audio/gstaudiosink.c:
(gst_audioringbuffer_class_init), (gst_audioringbuffer_release),
(gst_audioringbuffer_pause):
Implement pause that does not wait for completion.
* gst-libs/gst/audio/gstbaseaudiosink.c:
(gst_base_audio_sink_render), (gst_base_audio_sink_change_state):
Don't drop buffers when going to PAUSED but perform preroll on
remaining samples now that core base class supports this.
* gst-libs/gst/audio/gstringbuffer.c: (gst_ring_buffer_release),
(gst_ring_buffer_pause_unlocked), (gst_ring_buffer_stop),
(gst_ring_buffer_commit):
Pause should not signal waiters.
Implement return value of _commit correctly.
Original commit message from CVS:
* gst-libs/gst/audio/TODO:
Updated TODO
* gst-libs/gst/audio/gstaudiosink.c:
(gst_audioringbuffer_open_device),
(gst_audioringbuffer_close_device), (gst_audioringbuffer_acquire),
(gst_audioringbuffer_release):
Small cleanups.
* gst-libs/gst/audio/gstbaseaudiosink.c:
(gst_base_audio_sink_class_init), (gst_base_audio_sink_render),
(gst_base_audio_sink_change_state):
Slave to the master clock when going to PLAYING and unslave when
going to PAUSED.
* gst-libs/gst/audio/gstringbuffer.c:
(gst_ring_buffer_open_device), (gst_ring_buffer_close_device),
(gst_ring_buffer_acquire), (gst_ring_buffer_release),
(gst_ring_buffer_samples_done), (gst_ring_buffer_set_sample),
(gst_ring_buffer_clear_all), (wait_segment),
(gst_ring_buffer_commit), (gst_ring_buffer_read),
(gst_ring_buffer_advance):
* gst-libs/gst/audio/gstringbuffer.h:
Add some docs and cleanups.
Original commit message from CVS:
* gst-libs/gst/audio/gstaudiosink.c: (gst_audioringbuffer_stop):
Only actually wait for the thread to be stopped if it's
running.
Original commit message from CVS:
2005-10-02 Andy Wingo <wingo@pobox.com>
* gst-libs/gst/audio/gstringbuffer.c (gst_ring_buffer_clear)
(gst_ring_buffer_prepare_read):
* gst-libs/gst/audio/gstaudiosink.c (audioringbuffer_thread_func):
Demote to LOG.
Original commit message from CVS:
2005-08-08 Andy Wingo <wingo@pobox.com>
* gst-libs/gst/audio/gstbaseaudiosink.c
(gst_base_audio_sink_change_state): Open the device in NULL->READY
like good elements should. Close on READY->NULL too.
* gst-libs/gst/audio/gstaudiosink.c
(gst_audioringbuffer_open_device,
(gst_audioringbuffer_close_device, gst_audioringbuffer_acquire)
(gst_audioringbuffer_release): Updates for new ring buffer API,
hook into the new audio sink api.
* gst-libs/gst/audio/gstaudiosink.h (GstAudioSinkClass.open)
(GstAudioSinkClass.close): Just open and close the device -- no
resource allocation or configuration.
(GstAudioSinkClass.prepare, GstAudioSinkClass.unprepare): New
vmethods, handle device setup and resource allocation.
* ext/alsa/gstalsasink.c (gst_alsasink_open, gst_alsasink_close)
(gst_alsasink_prepare, gst_alsasink_unprepare): Update for new
base class API.
* gst-libs/gst/audio/gstringbuffer.h
(GstRingBufferClass.open_device, GstRingBufferClass.close_device):
New vmethods.
* gst-libs/gst/audio/gstringbuffer.c (gst_ring_buffer_open_device)
(gst_ring_buffer_close_device, gst_ring_buffer_device_is_open):
New API functions. The device should be opened before acquiring
and closed after releasing.
Original commit message from CVS:
* gst-libs/gst/audio/gstaudiosink.c: (gst_audioringbuffer_init):
* gst-libs/gst/audio/gstbaseaudiosink.c:
(gst_baseaudiosink_class_init), (gst_baseaudiosink_dispose),
(gst_baseaudiosink_change_state):
* gst-libs/gst/audio/gstbaseaudiosink.h:
* gst-libs/gst/audio/gstringbuffer.c:
(gst_ringbuffer_set_callback):
Fix compilation error.
Ringbuffer starts out as not running.
Free our clock in dispose.
When releasing the ringbuffer we need to renegotiate so
clear the pad caps.
Original commit message from CVS:
2005-06-25 Jan Schmidt <thaytan@mad.scientist.com>
* gst-libs/gst/audio/gstaudiosink.c: (gst_audioringbuffer_acquire):
Set the worker thread's running flag to TRUE before starting the
thread.
* gst/playback/gstdecodebin.c: (gst_decode_bin_init):
Catch a failure to add typefind to the bin.
Original commit message from CVS:
Make ringbuffer faster and more simple by removing the locks
in the playback thread.
Add sample accurate playback based on buffer sample offsets.
Make the baseaudiosink provide a clock.
Parse caps in the base class.
Correctly handle seeking, flushing and state changes.