When render-mode is "overlay", then it is not really useful to peek into
the GstBaseSink::last_buffer, since we have our own video_buffer already
recorded and maintained into GstVaapiSink.
Fix memory leak of GstSample objects in GstVideoOverlayInterface::expose().
This also fixes extra unreferencing of the underlying GstBuffer in the common
path afterwards (for both 0.10 or 1.0).
Fix the name of the plug-in element reported to gst-inspect-1.0. i.e. we
need an explicit definition for GStreamer >= 1.0 because the GST_PLUGIN_DEFINE
incorrectly uses #name for creating the plug-in name, instead of using macro
expansion (and let further expansion of macros) through e.g. G_STRINGIFY().
Fix make dist to allow build for either GStreamer 0.10 or 1.0. i.e. make
sure to include all source files in either case while generating source
tarballs.
Bump library major version, while preserving a major version of 0 for
GStreamer 1.0 based libraries, and a major version of 2 for GStreamer
0.10 based librarieS.
Implement GstVideoMeta::{,un}map() to support raw YUV buffer upload when
the last component is unmapped. Downloads are not supported yet. The aim
was to first support SW decoding + HW accelerated rendering (vaapisink).
e.g. for Wayland.
Handle GST_QUERY_CAPS, which is the GStreamer 1.0 mechanism to retrieve
the set of allowed caps, i.e. it works similar to GstPad::get_caps().
This fixes fallback to SW decoding if no HW decoder is available.
Introduce a new configure option --with-gstreamer-api that determines
the desired GStreamer API to use. By default, GStreamer 1.0 is selected.
Also integrate more compatibility glue into gstcompat.h and plugins.
Use new GstVaapiVideoBufferPool to maintain video buffers. Implement
GstBaseSink::propose_allocation() to expose that pool to upstream
elements; and also implement GstVideoDecoder::decide_allocation() to
actually use that pool (from downstream), if any, or create one.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add initial support for GstVaapiVideoMemory backed buffer pool. The memory
object currently holds a reference to GstVaapiVideoMeta.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Make it possible to copy GstVaapiVideoMeta objects, unless they contain VA
objects created from GstVaapiVideoPool. This is mostly useful to clone a
GstVaapiVideoMeta object containing a VA surface proxy so that to alter its
rendering flags.
Fix GstVaapiVideoMeta to allow VA objects to be destroyed when they are
reset to NULL. i.e. make gst_vaapi_video_meta_set_{image,surface}() and
gst_vaapi_video_meta_set_surface_proxy() actually clear VA objects when
argument is NULL.
Port vaapidecode and vaapisink plugins to GStreamer API >= 1.0. This
is rather minimalistic so that to test the basic functionality.
Disable vaapiupload, vaapidownload and vaapipostproc plugins. The latter
needs polishing wrt. to GStreamer 1.x functionality and the former are
totally phased out in favor of GstVaapiVideoMemory map/unmap facilities,
which are yet to be implemented.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
This integrates support for GStreamer API >= 1.0 only in the libgstvaapi
core decoding library. The changes are kept rather minimal here so that
the library retains as little dependency as possible on core GStreamer
functionality.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Improve check for raw YUV format modes by avoiding checks against strings
("video/x-raw-yuv") for each new GstBuffer allocation. In the usual case,
GstBaseSink::set_caps() is called first and if VA surface format mode is
used, then GstBaseSink::buffer_alloc() is not called. If the latter is
called before set_caps(), then we just make a full check. This one is
pretty rare though, e.g. it usually happens once for custom pipelines.
Fix gst_vaapi_apply_composition() to not fail if no overlay composition
was found. i.e. return success (TRUE). This was harmless though extra
debug messages are not nice.
This is a regression introduced by commit 95b8659.
Don't return static caps that don't mean anything for the underlying codecs
that are actually supported for decoding. i.e. always allocate a VA display
and retrieve the exact set of HW decoders available. That VA display may be
re-used later on during negotiation through GstVideoContext "prepare-context".
This fixes fallback to SW decoding if no HW decoder is available.
Drop the following functions that are now obsolete:
- gst_vaapi_context_get_surface()
- gst_vaapi_context_put_surface()
- gst_vaapi_context_find_surface_by_id()
- gst_vaapi_surface_proxy_new()
- gst_vaapi_surface_proxy_get_context()
- gst_vaapi_surface_proxy_set_context()
- gst_vaapi_surface_proxy_set_surface()
This is an API change.
Now that the surface pool is reference counted in the surface proxy wrapper,
we can safely ignore surface size checks in gst_vaapi_decoder_ensure_context().
Besides, this check is already performed in gst_vaapi_context_reset_full().
Introduce gst_vaapi_surface_proxy_new_from_pool() to allocate a new surface
proxy from the context surface pool. This change also makes sure to retain
the parent surface pool in the proxy.
Besides, it was also totally useless to attach/detach parent context to
VA surface each time we acquire/release it. Since the whole context owns
all associated VA surfaces, we can mark this as such only once and for all.
Make gst_vaapi_reply_to_query() first check whether the query argument
is actually a video-context query, i.e. with type GST_QUERY_TYPE_CUSTOM.
Then, make sure vaapisink propagates the query to the parent class if
it is not a video-context query.
Add new gst_vaapi_video_buffer_new() helper function that allocates a video
buffer from a GstVaapiVideoMeta. Also remove obsolete and useless function
gst_vaapi_video_buffer_get_meta().
Move GstVaapiVideoMeta from core libgstvaapi decoding library to the
actual plugin elements. That's only useful there. Also inline reference
counting code from GstVaapiMiniObject.
Make sure libgstvaapi core decoding library doesn't include un-needed
dependencies. So, move out GstVaapiVideoConverterGLX to plugins instead.
Besides, even if the vaapisink element is not used, we are bound to have
a correctly populated GstSurfaceBuffer from vaapidecode.
Also clean-up the file along the way.
In decode_codec_data(), force initialization of format to zero so that
we can catch up cases where codec-data has neither "format" nor "wmvversion"
fields, thus making it possible to gracefully fail in this case.
Add a new GstVaapiDecoder::decode_codec_data() hook to actually decode
codec-data in the decoder sub-class. Provide a common shared helper
function to do the actual work and delegating further to the sub-class.
Drop GstVaapiDecoderUnit buffer field (GstBuffer) since it's totally
useless nowadays as creating sub-buffers doesn't bring any value. It
actually means more memory allocations. We can't do without that in
JPEG and MPEG-4:2 decoders.
If the raw YUV buffer was created from vaapisink, through the buffer_alloc()
hook, then it will have a valid GstVaapiVideoMeta object attached to it.
However, we previously assumed in that case that it was a "native" VA buffer,
thus not calling into GstVaapiUploader::process().
Use gst_element_class_set_static_metadata() from GStreamer 1.0, which
basically is the same as gst_element_class_set_details_simple() in
GStreamer 0.10 context.
Move GstImplementsInterface and GstVideoContext support functions up
so that to keep a clear separation between the plugin element and its
interface hooks.
Use GstVideoInfo and gst_video_info_from_caps() helper wherever possible.
Also use the newly added gst_vaapi_image_format_from_structure() helper
in GstVaapiUploader::ensure_allowed_caps().
gst_vaapi_video_buffer_new_from_buffer() needs to reference the source
buffer video meta since it would be unreference'd from the get_buffer()
helper function. For other cases, we still use (steal) the newly created
video meta.