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3 commits

Author SHA1 Message Date
Seungha Yang
858520932c d3d11decoder: Add hardcoded minimum resolution values to caps for NVIDIA
NVIDIA GPUs have undocumented limitation regarding minimum resolution
and it can be queried via a NVDEC API. However, since we don't want to
bring CUDA/NVDEC API into D3D11, use hardcoded values for now
until we find a nice way for capability check.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2406>
2022-05-12 18:20:26 +00:00
Seungha Yang
5707e487cf d3d11: d3d11decoder: Use DXGI adapter LUID
... instead of index of DXGI adapter.

The order of IDXGIAdapter1 enumerated via IDXGIFactory1::EnumAdapters1
can be varying even there's no rebooting in case that GPU preference order
is updated by user (for example, it can be done by using NVIDIA Control Panel
in case of multi-GPU laptop system) and eGPU is another possible case.

So, for an element which requires fixed target GPU requirement,
index based device enumeration is unreliable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 03:23:58 +09:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11decoder.h (Browse further)