Matthew Waters
1e9c30223e
glcontext/cocoa: implement GL3 core context selection
2015-05-14 20:35:18 +10:00
Julien Isorce
74c294892d
gl/cocoa: register only one custom nsapp loop
...
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.
Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
2015-03-02 07:49:26 +00:00
Matthew Waters
0fd6872f7d
gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
...
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2015-02-17 19:45:35 +11:00
Matthew Waters
ccf8b69a67
gl/cocoa: small refactor of layer/view creation into the window
2015-02-17 19:45:35 +11:00
Matthew Waters
9caf706185
cgl: add a header for the CAOpenGLLayer support
2015-01-29 18:32:04 +11:00
Matthew Waters
ab48bb6f0f
glwindow: remove width/height from _draw()
...
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Matthew Waters
e10d2417e2
gl/cocoa: move to CGL and CAOpenGLLayer for rendering
...
Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Sebastian Dröge
2173d34462
gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
...
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2014-09-29 10:57:18 +03:00
Sebastian Dröge
c9283c95f6
gl/cocoa: Switch from our custom main loop to a GMainLoop
...
Simplifies code a lot and makes it more similar to the other backends.
2014-09-25 16:13:19 +03:00
Matthieu Bouron
52a9869596
[837/906] cocoa: resize OpenGL view size each time the window is resized
...
Fixes glitches that can appear when the OpenGL view has not been resized
after a window resize.
https://bugzilla.gnome.org/show_bug.cgi?id=711672
2014-03-15 18:37:03 +01:00
Matthew Waters
db1c7a242b
[818/906] window: add send_message_async vmethod
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- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Matthew Waters
95c08c2ee2
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
...
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00