Handling the ghostpad and its internal pad was causing more issues
than helping because of their coupled activation/deactivation
actions.
As we have to install custom chain,event and query functions it is
better to use a floating sink pad internally in the demuxer and just
use those pad functions to push through a standard pad in the demuxer
https://bugzilla.gnome.org/show_bug.cgi?id=757951
Doing the contrary has no effect and the consequence is that playback
will start with the lowest bitrate even if we can already handle
higher bitrate.
https://bugzilla.gnome.org/show_bug.cgi?id=755108
Move the property from subclasses to adaptivedemux, it allows
selecing the percentage of the measured bitrate to be used when
selecting stream bitrates
Allows to set a bitrate directly instead of measuring it internally
based on the received chunks. The connection-speed was removed from
mssdemux and hlsdemux as it is now in the base class
If EOS or ERROR happens before the download loop thread has reached its
g_cond_wait() call, then the g_cond_signal doesn't have any effect and
the download loop thread stucks later.
https://bugzilla.gnome.org/show_bug.cgi?id=735663
The internal pad still keeps its EOS flag and event as it can be assigned
after the flush-start/stop pair is sent. The EOS is assigned from the streaming
thread so this is racy.
To be sure to clear it, it has to be done after setting the source to READY to
be sure that its streaming thread isn't running.
https://bugzilla.gnome.org/show_bug.cgi?id=736012
Refactor mssdemux to remove uridownloader to use an internal
source element which reduces startup latency and provides smaller
buffers for better buffering management downstream
As streams now flow independently, the GstSegment needs to be put
on each stream so they can track the position of each one correctly
instead of being mixed in a single segment
Download and push from the same task, makes code a lot simpler
to maintain. Also pushing from separate threads avoids deadlocking
when gst_pad_push blocks due to downstream queues being full
When a stream gets a not-linked return, it will be marked as so and
won't download any more new fragments until a reconfigure event
is received. This will make mssdemux expose all pads, but only download
fragments for the streams that are actually being used.
Relying on the pads being linked/unlinked isn't enough in this scenario
as there might be an input-selector downstream that is actually discarding
buffers for a given linked pad.
When streams are switching, the old active stream can be blocked because
input-selector will block not-linked streams. In case the mssdemux's
stream loop is blocked pushing a buffer to a full queue downstream it will
never unblock as the queue will not drain (input-selector is blocking).
In this scenario, stream switching will deadlock as input-selector is
waiting for the newly active stream data and the stream_loop that would
push this data is blocked waiting for input-selector.
To solve this issue, whenever an stream is reactivated on a reconfigure
it will enter into the 'catch up mode', in this mode it can push buffers
from its download thread until it reaches the currrent GstSegment's position.
This works because this timestamp will always be behind or equal to the maximum
timestamp pushed for all streams, after pushing data for this timestamp,
the stream will go back to default and be pushed sequentially from the main
streaming thread. By this time, the input-selector should have already
released the thread.
https://bugzilla.gnome.org/show_bug.cgi?id=711849
This prevents locking on startup when a stream only has a single buffer
for one of the streams and mssdemux decides to push an EOS event right
after it.