Unreffing it whenever the sinks are removed will make the volume
element unavailable after a playbin reuse because it is only
recreated if the audio sink has changed.
Fixes bug #614288.
Change playbin2 to not error out if there are subtitles and audio
but no video. If visualizations are enabled the subtitles are rendered on top
of the visualization stream, otherwise the subtitles are not linked at all and
only the audio is played (and a warning message is posted).
If there are only subtitles but neither audio nor video an error message is
still posted.
Fixes bug #610866.
For this add subtitle encoding properties to playsink and subtitleoverlay
and update the values in the containing elements.
Also update the font description in textoverlay or the used renderer
element if it is changed during playback.
Fixes bug #610310.
Use the same translated message string for missing core elements as
playbin uses, which is a bit nicer and also indicates that there is
something wrong with the user's GStreamer installation (which arguably
is the case if elements like typefind or queue2 are missing).
Otherwise the ghostpad will still be linked to the peer and there
will still be a reference kept, leading to nothing being unlinked
and destroyed until decodebin2 is finalized.
This fixes reuse of decodebin2 if a raw stream is connected to
its sinkpad.
This makes sure that we don't destroy the last reference before the
element gets back to NULL state. Fixes assertion failures if a playbin2
instance is reused but different sinks are automatically chosen because
of different caps.
This reverts commit 7335ce5d3e.
Support abusing the uri property to configure the next uri to play
outside of the about-to-finish handler for the time being after all.
We also shouldn't use thread private structures for this, since it
should be possible to block the thread that emitted about-to-finish
while the main thread sets the uri property. See #607226.
When reusing a decodebin2 element, clear the properties we might have changed,
to their default values or else we might end up with old configuration.
Fixes#608484
When we are dealing with a source that produces raw audio/video, we don't use a
decodebin2 to decode the data and we thus don't have the drained/about-to-finish
signal emited. To fix this, we add a padprobe on the source pads and emit the
drained signal ourselves. This then makes playbin2 emit the about-to-finish
signal for raw sources such as cdda://
Fixes#607116
We don't want to end up setting values on elements where the property is of
a different type than we expect. Can't transform the value either, since we
can't really make assumptions about the scale and transform function.
Fixes crashes when using playbin2 with apexsink (#606949).
Changing the URIs in a state > READY results in unexpected behaviour,
i.e. the new URIs are only used after the current track has finished.
Fixes bug #607226.