The smallest queue should be used to prevent blocking the download
thread when a stream has too much data buffered, leaving the other
streams starving from fragments
Each stream has its own durations and timestamps, the fragment number
is different for each stream when seeking, so the seek has to be done
for all streams, rather than on a single stream and propagated to
others
GstDataQueue has proper locking and provides functions to limit the
size of the queue. Also has blocking calls that are useful to
our multithread scenario in Dash.
Store the buffers separately for each stream, this is clearer than
having a queue with a list of buffers. It also allows easier selection
of buffers to push in later refactors
Fragments should be pushed ASAP as downstream should be responsible for
doing the syncrhonization and proper buffering.
This has the great side effect of fixing most of the seeking A/V sync issues.
- the MPD file is updated in the download loop (only if we have a "dynamic" MPD and minimumUpdatePeriod is valid);
- properly LOCK/UNLOCK the GstMpdClient;
This fixes build that has been broken by commit
fb9aeac6552021b176a4c4bd07265e02a0b70e0f.
gst_mpd_client_get_target_duration has been removed, and
gst_mpd_client_get_next_fragment_duration should be used instead.
This was necessary to support variable-duration Fragments.
in the new API:
- gst_mpd_client_get_current_position returns the timestamp of the NEXT fragment to download;
- gst_mpd_client_get_next_fragment_duration returns the duration of the next fragment to download;
- gst_mpd_client_get_media_presentation_duration returns the mediaPresentationDuration from the MPD file;
also there is a new internal parser function:
- gst_mpd_client_get_segment_duration extracts the constant segment duration from the MPD file
(only used when there is no SegmentTimeline syntax element in the current representation)
In gst_mpd_client_get_next_fragment, we set the timestamp/duration of the fragment just downloaded
copying the values from the corresponding GstMediaSegment.
TODO: rework SEEKING to support seeking across different Periods.
- Periods are played in sequence, from PeriodStart to PeriodEnd
- seamless switching from one Period to the next one works fine;
- the 'new-segment' generation is broken, so if we need to switch pads for a new Period there is a crash;
- build a list of the available Periods with their start and duration time
- add the list of GstStreamPeriod in the GstMpdClient data struct
- remove cur_period from GstMpdClient and introduce an API to get the current GstStreamPeriod
- several API clean-ups
other fixes:
- fixed a buffering bug: now we stop buffering when we reach the end of manifest
- now gst_mpd_client_get_target_duration() always returns a valid duration
(in case of single-segment streams, we return either Period duration or mediaPresentation duration)
TODO: support SegmentTimeline
SegmentList nodes are allowed into Period, AdaptationSet or Representation nodes
and there is at most 1 element, so no need to keep a list;
Period nodes cannot have any Represention elements, as AdaptationSet nodes are mandatory;
this breaks compatibility with some legacy DASH test sequences.