This adds a property to select the maximum number of threads to use for
conversion and scaling. During processing, each plane is split into
an equal number of consecutive lines that are then processed by each
thread.
During tests, this gave up to 1.8x speedup with 2 threads and up to 3.2x
speedup with 4 threads when converting e.g. 1080p to 4k in v210.
https://bugzilla.gnome.org/show_bug.cgi?id=778974
Move the conversion code used in videoconvert to the video library
and expose a simple but generic API to do arbitrary conversion. It can
currently do colorspace conversion but the plan is to add videoscale to
it as well.
See https://bugzilla.gnome.org/show_bug.cgi?id=732415
Flesh out the video filter base class. Make it parse the input and output caps
and turn them into GstVideoInfo. Map buffers as video frames and pass them to
the transform functions.
This allows us to also implement the propose and decide_allocation vmethods.
Implement the transform size method as well.
Update subclasses with the new improvements.
Make a new GstVideoFormatinfo structure that contains the specific information
related to a format such as the number of planes, components, subsampling,
pixel stride etc. The result is that we are now able to introduce the concept of
components again in the API.
Use tables to specify the formats and its properties.
Use macros to get information about the video format description.
Move code to set strides, offsets and size into one function.
Remove methods that are not handled with the structures.
Add methods to retrieve pointers and strides to the components in the video.