Instead, delay it until all request pads have been released. This is
because the release_pad() vfunc requires the multiqueue and muxer to
be there in order to release their request pads as well. If those
elements are destroyed earlier, release_pad() does not work, no
pads are released and some resources are leaked.
https://bugzilla.gnome.org/show_bug.cgi?id=753622
mux_start_time refers to the running_time of the buffer
that goes first in the output file. Normally this time is
0, so this variable is initialized to 0 during the state
change to PAUSED.
However, when dealing with dynamic pipelines and starting
a recording while the pipeline has already run for a while,
the running_time of the first buffer is > 0 and this causes
a problem with detecting the end of the first file(s) when
splitting by duration, because the code will later compare
the threshold_time with (last buffer running_time - mux_start_time)
and will get it wrong until mux_start_time advances enough
to make this difference < threshold_time, creating empty files
in the meantime.
https://bugzilla.gnome.org/show_bug.cgi?id=753624
If the GOP is completed, pads have to start gathering for the
next one but it is possible that the the state might go to
COLLECTING_GOP_START and back to WAITING_GOP_COMPLETE before the
thread has a chance to wake up and proceed, leaving it trapped in
the check_completed_gop loop and deadlocking the other threads
waiting for it to advance.
To solve it, this patch also checks that tha input running time
hasn't changed to prevent this scenario.
In certain applications, splitting into files named after a base
location template and an incremental sequence number is not enough.
This signal gives more fine-grained control to the application to
decide how to name the files.
https://bugzilla.gnome.org/show_bug.cgi?id=750106
Sometimes, extra async-start/done from the internal sink
while the element is still starting up can cause splitmuxsink
to stall in PAUSED state when it has been set to PLAYING
by the app. Drop the child's async-start/done messages while
switching, so they don't cause state changes at the
splitmuxsink level.
https://bugzilla.gnome.org/show_bug.cgi?id=750747
When deciding whether it's time to switch to a new file, take into
account data that's been released for pushing, but hasn't yet
been pushed - because downstream is slow or the threads haven't been
scheduled.
Fixes a race in the unit test and probably in practice - sometimes
failing to switch when it should for an extra GOP or two.
Also fix a problem in splitmuxsrc where playback sometimes
stalls at startup if types are found too quickly.
https://bugzilla.gnome.org/show_bug.cgi?id=750747
because _release_pad tries to release it from ctx->sinkpad, which is
multiqueue's sink pad, and currently fails because the probe is not
installed there
Implement 2 new elements - splitmuxsink and splitmuxsrc.
splitmuxsink is a bin which wraps a muxer and takes 1 video stream,
plus audio/subtitle streams, and starts a new file
whenever necessary to avoid overrunning a threshold of either bytes
or time. New files are started at a keyframe, and corresponding audio
and subtitle streams are split at packet boundaries to match
video GOP timestamps.
splitmuxsrc is a corresponding source element which handles
the splitmux:// URL and plays back all component files,
reconstructing the original elementary streams as it goes.