Original commit message from CVS:
Always copy buffers by default (handle safer with bugged drivers) and added a property to make it possible to use mmap effectively (no copy if possible) when application wants to. Fixes: #480557.
Original commit message from CVS:
* sys/v4l2/gstv4l2src.c:
* sys/v4l2/gstv4l2src.h:
* sys/v4l2/v4l2src_calls.c:
Implement LATENCY queries in the crudest way possible so I don't
have to use sync=false any longer when testing with videosinks.
Original commit message from CVS:
2007-06-12 Andy Wingo <wingo@pobox.com>
* sys/v4l2/v4l2src_calls.c (gst_v4l2_buffer_finalize)
(gst_v4l2_buffer_class_init, gst_v4l2_buffer_get_type)
(gst_v4l2_buffer_new): Behave more like ximagesink's buffers, with
finalization and resuscitation. No longer public.
(gst_v4l2_buffer_pool_finalize, gst_v4l2_buffer_pool_init)
(gst_v4l2_buffer_pool_class_init, gst_v4l2_buffer_pool_get_type)
(gst_v4l2_buffer_pool_new, gst_v4l2_buffer_pool_activate)
(gst_v4l2_buffer_pool_destroy): Make the pool follow common
miniobject semantics, and be threadsafe.
(gst_v4l2src_queue_frame): Remove this function, as we just call
the ioctls directly in the two places where we queue buffers.
(gst_v4l2src_grab_frame): Return a flowreturn and fill the buffer
directly.
(gst_v4l2src_capture_init): Use the new buffer_pool_new function
to allocate the pool, which also preallocates the GstBuffers.
(gst_v4l2src_capture_start): Call buffer_pool_activate instead of
queueing the frames directly.
* sys/v4l2/gstv4l2src.h (struct _GstV4l2BufferPool): Make this a
real MiniObject instead of rolling our own refcounting and
finalizing. Give it a lock.
(struct _GstV4l2Buffer): Remove one intermediary object, having
the buffers hold the struct v4l2_buffer directly.
* sys/v4l2/gstv4l2src.c (gst_v4l2src_set_caps): Pass the caps to
capture_init so that it can set them on the buffers that it will
create.
(gst_v4l2src_get_read): For better or for worse, include the
timestamping and offsetting code here; really we should be using
bufferalloc though.
(gst_v4l2src_get_mmap): Just make grab_frame return one of our
preallocated, mmap'd buffers.
Original commit message from CVS:
2007-05-30 Andy Wingo <wingo@pobox.com>
* sys/v4l2/v4l2src_calls.h:
* sys/v4l2/v4l2src_calls.c (gst_v4l2src_fill_format_list): Store
the format list in the order that the driver gives it to us.
(gst_v4l2src_probe_caps_for_format_and_size)
(gst_v4l2src_probe_caps_for_format): New functions, fill GstCaps
based on the capabilities of the device.
(gst_v4l2src_grab_frame): Update for object variable renaming.
(gst_v4l2src_set_capture): Update to be strict in its parameters,
as in the set_caps below.
(gst_v4l2src_capture_init): Update for object variable renaming,
and reflow.
(gst_v4l2src_capture_start, gst_v4l2src_capture_stop)
(gst_v4l2src_capture_deinit): Update for object variable renaming.
(gst_v4l2src_update_fps, gst_v4l2src_set_fps)
(gst_v4l2src_get_fps): Remove; these functions don't have much
meaning outside of an atomic set_caps method.
(gst_v4l2src_buffer_new): Don't set buffer duration, it is not
known.
* sys/v4l2/gstv4l2tuner.c (gst_v4l2_tuner_set_channel): Remove
call to update_fps; not sure about this change.
(gst_v4l2_tuner_set_norm): Work around the fact that for the
moment we don't have an update_fps_func.
* sys/v4l2/gstv4l2src.h (struct _GstV4l2Src): Don't put v4l2
structures in the object, just store what we need. Do store the
probed caps of the device. Don't store the current frame rate.
* sys/v4l2/gstv4l2src.c (gst_v4l2src_init): Remove the
update_fps_function, for now. Update for new object variable
naming.
(gst_v4l2src_set_property, gst_v4l2src_get_property): Update for
new object variable naming.
(gst_v4l2src_v4l2fourcc_to_structure): Rename from ..._to_caps.
(gst_v4l2_structure_to_v4l2fourcc): Rename from ...caps_to_....
(gst_v4l2src_get_caps): Rework to probe the device for supported
frame sizes and frame rates.
(gst_v4l2src_set_caps): Rework to be strict in the given
parameters: if someone asks us to have a certain size and rate,
that is what we configure.
(gst_v4l2src_get_read): Update for object variable naming. Don't
leak buffers on short reads.
(gst_v4l2src_get_mmap): Update for object variable naming, and add
comments.
(gst_v4l2src_create): Update for object variable naming.
Original commit message from CVS:
Some changes proposed by wingo in bug #338818 (but not everything yet). Patch from Martin Rubli to fix framerate detection.
Original commit message from CVS:
Some final fixes for the v4lsrc elements.
* remove software sync thread (use GST_ELEMENT_THREAD_SUGGESTED instead)
* make all src elements threadsafe
* fix num_buffer argument setting in v4l2src (VIDIOC_S_PARM)
* re-add bufsize (RO) for v4lmjpegsrc
* fix the A/V sync calculation in all elements (spvf=GST_SECOND/fps, not GST_SECOND*fps)
* probably some more crap....
With all this, it actually works quite well. The TODO files describes the
next steps in order to make a full-featured video recorder based on these
elements and GStreamer (bottom). Making a simple recorder should be fairly
easy now, btw.
Original commit message from CVS:
This implements filtered-caps negotiation for all the v4l*src elements, and removes the accompanying properties since they're no longer needed
Original commit message from CVS:
v4l plugins:
* add open/close signals
v4l2 plugins:
* add open/close signals
* move source format enumeration from v4l2element to v4l2src
* adapt to the final v4l2 API in kernel 2.5 (patches for 2.4 on http://bytesex.org/patches)
* small tweaks
Original commit message from CVS:
this adds video4linux2 source and element plugins. The division in v4l2* plugins is the same as for v4l1 - i.e. an element, a src and a sink, but there won't be separate encoding plugins (like v4lmjpegsrc) - all functionality is (thanks to video4linux2) integrated in one plugin: v4l2src. v4l2sink is still to be done, that'll come later.