Sebastian Dröge
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43866270ef
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gl: Fix memory leak
CID #1212171
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2017-12-09 19:31:40 +00:00 |
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Matthew Waters
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e225af3e0d
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gl: silence all the compiler warnings
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2017-12-09 19:31:34 +00:00 |
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Matthew Waters
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266ffc48be
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[824/906] android: Build fixes
https://bugzilla.gnome.org/show_bug.cgi?id=709786
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2017-12-09 19:31:31 +00:00 |
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Matthew Waters
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e983f02e87
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[642/906] add gstglconfig.h for apps to find out what our capabilites are
ie libgstgl can be compiled with any combination of opengl/gles2
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2017-12-09 19:31:26 +00:00 |
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Matthew Waters
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344253e860
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[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
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2017-12-09 19:31:26 +00:00 |
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Matthew Waters
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4c35d682c9
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[603/906] update FSF address
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2017-12-09 19:31:25 +00:00 |
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Matthew
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4a424d6d2c
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[567/906] fix OpenGL|ES2 ifdef'ed code
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2017-12-09 19:31:25 +00:00 |
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Julien Isorce
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e25b142e24
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[497/906] filtershader: fix format compiler warnings
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2017-12-09 19:31:23 +00:00 |
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Julien Isorce
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b30da1699a
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[480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
Also fix some warnings from msvc9 and mingw-3.4.5
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2017-12-09 19:31:23 +00:00 |
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Руслан Ижбулатов
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c0ebeccb8c
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[479/906] gstglshadervariables: strtok_r is not multiplatform
Fix bug #664367
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2017-12-09 19:31:23 +00:00 |
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Luc Deschenaux
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500210b354
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[471/906] glshader: add dynamic fragment shader filter
Also add fragment shader parser
Fix bug #600195
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2017-12-09 19:31:23 +00:00 |
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