David Schleef
43e574aa8f
[298/906] Revert "Fix indention"
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This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.
You should have asked first. And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2014-03-15 18:36:32 +01:00
Sebastian Dröge
369b1d4ff2
[295/906] Fix indention
2014-03-15 18:36:32 +01:00
Filippo Argiolas
b9cd64e83c
[244/906] Make luma_to_curve non-static
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Make luma_to_curve public so that it can be used as a step for more
complex effects.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
3f3c0e298f
[232/906] use texture1 for curve textures
2014-03-15 18:36:28 +01:00
Filippo Argiolas
43e92c4a3f
[227/906] explicitly bind the main texture and the curve one to separate units in rgb and luma to curve effects. This should solve the issue pointed in TODO item 21.
2014-03-15 18:36:28 +01:00
Filippo Argiolas
5db4fa5f1e
[173/906] add lumaxpro (desaturate + cross process) effect. nothing too impressive but I like it.
2014-03-15 18:36:25 +01:00
Filippo Argiolas
e009d7b400
[165/906] import luma_to_curve effects (Sepia, Heat) from cvs branch with better texture memory handling (teximage curves only once). Sepia curve still needs some love.
2014-03-15 18:36:24 +01:00