Matthew Waters
e10d2417e2
gl/cocoa: move to CGL and CAOpenGLLayer for rendering
...
Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Sebastian Dröge
a5a46aa833
[733/906] gl: Major header and include cleanup
2014-03-15 18:36:57 +01:00
Matthew Waters
9e8eb32080
[669/906] window: seperate object creation and context creation
2014-03-15 18:36:53 +01:00
Matthew Waters
76dfdd656f
[629/906] window: add GError for error handling of context creation
2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9
[623/906] move GL includes into a single file
2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2014-03-15 18:36:51 +01:00
Matthew Waters
1679a0be7e
[616/906] move window-specific code into seperate subfolders
2014-03-15 18:36:50 +01:00