Stats should also be collected for unsuccessful packets.
rtx-rtt is very important for determining the necessary configured
latency on the jitterbuffer. It's especially important to be able to
increase the latency when retransmitted packets arrive too late and are
considered lost. This patch includes these late packets in the
calculation of the various rtx stats, making them more correct and
useful.
Also in the case where the original packet arrives after a NACK is sent,
the received RTX packet should update the stats since it provides useful
information about RTT.
The RTT is only updated if and only if all requested retranmissions are
received. That way the RTT is guaranteed to make sense. If not we don't
know which request the packet is a response to and the RTT may be bogus.
A consequence of this patch is that RTT is not updated for a request
when one of the RTX packets for that seqnum is lost, but that since
measured RTT will be more accurate.
The implementation store the RTX information from the timed out timers
and use this when the retransmitted packet arrives. For performance
these timers are stored separately from the "normal" timers in order to
not impact performance (see attached performance test).
https://bugzilla.gnome.org/show_bug.cgi?id=769768
When disabled we can save some iterations over timers.
There is probably an argument for rtx-delay-reorder to exist, but
for normal operations, handling jitter (reordering) is something a
jitterbuffer should do, and this variable feels like functionality that
is not "in-sync" with what the jitterbuffer is trying to achieve.
Example: You have 50ms jitter on your network, and are receiving
audio packets with 10ms durations. An audio packet should not be
considered late until its rtx-timeout has expired (and hence a rtx-event
is sent), but with rtx-delay-reorder, events will be sent pretty much
all the time due to the jitter on the network.
Point being: The jitterbuffer should adapt its size to the measured network
jitter, and then rtx-delay-reorder needs to adapt as well, or simply
get out of the way and let the other (better) rtx-mechanisms do their job.
Also change find_timer to only use seqnum as an argument, since there
will only ever be one timer per seqnum at any given time. In the
one case where the type matters, the caller simply checks the type.
https://bugzilla.gnome.org/show_bug.cgi?id=769768
The current 'l' pointer will be NULL when the loop
is interrupted with a 'break' statement. Need to have
it advance to the next list item before interrupting.
With non-time segments, it now assumes that the arrival time of packets
is not relevant and that only the RTP timestamp matter and it produces
an output segment start at running time 0.
https://bugzilla.gnome.org/show_bug.cgi?id=766438
When a packet arrives that has already been considered lost as part of a
large gap the "lost timer" for this will be cancelled. If the remaining
packets of this large gap never arrives, there will be missing entries
in the queue and the loop function will keep waiting for these packets
to arrive and never push another packet, effectively stalling the
pipeline.
The proposed fix conciders parts of a large gap definitely lost (since
they are calculated from latency) and ignores the late arrivals.
In practice the issue is rare since large gaps are scheduled immediately,
and for the stall to happen the late arrival needs to be processed
before this times out.
https://bugzilla.gnome.org/show_bug.cgi?id=765933
When downstream blocks, "lost" timers are created to notify the
outgoing thread that packets are lost.
The problem is that for high packet-rate streams, we might end up with
a big list of lost timeouts (had a use-case with ~1000...).
The problem isn't so much the amount of lost timeouts to handle, but
rather the way they were handled. All timers would first be iterated,
then the one selected would be handled ... to re-iterate the list again.
All of this is being done while the jbuf lock is taken, which in some use-cases
would return in holding that lock for 10s... blocking any buffers from
being accepted in input... which would then arrive late ... which would
create plenty of lost timers ... which would cause the same issue.
In order to avoid that situation, handle the lost timers immediately when
iterating the list of pending timers. This modifies the complexity from
a quadratic to a linear complexity.
https://bugzilla.gnome.org/show_bug.cgi?id=762988
We would queue 5 consective packets before considering a reset and a proper
discont here. Instead of expecting the next output packet to have the current
seqnum (i.e. the fifth), expect it to have the first seqnum. Otherwise we're
going to drop all queued up packets.
No need to use G_GINT64_FORMAT for potentially negative values of
GstClockTimeDiff. Since 1.6 these can be handled with GST_STIME_ARGS.
Plus it creates more readable values in the logs.
https://bugzilla.gnome.org/show_bug.cgi?id=757480
Estimating it from the RTP time will give us the PTS, so in cases of PTS!=DTS
we would produce wrong DTS. As now the estimated DTS is based on the clock,
don't store it in the jitterbuffer items as it would otherwise be used in the
skew calculations and would influence the results. We only really need the DTS
for timer calculations.
https://bugzilla.gnome.org/show_bug.cgi?id=749536
The amount of time that is completely expired and not worth waiting for,
is the duration of the packets in the gap (gap * duration) - the
latency (size) of the jitterbuffer (priv->latency_ns). This is the duration
that we make a "multi-lost" packet for.
The "late" concept made some sense in 0.10 as it reflected that a buffer
coming in had not been waited for at all, but had a timestamp that was
outside the jitterbuffer to wait for. With the rewrite of the waiting
(timeout) mechanism in 1.0, this no longer makes any sense, and the
variable no longer reflects anything meaningful (num > 0 is useless,
the duration is what matters)
Fixed up the tests that had been slightly modified in 1.0 to allow faulty
behavior to sneak in, and port some of them to use GstHarness.
https://bugzilla.gnome.org/show_bug.cgi?id=738363
This reverts commit 05bd708fc5.
The reverted patch is wrong and introduces a regression because there
may still be time to receive some of the packets included in the gap
if they are reordered.
If we have a clock, update "now" now with the very latest running time we have.
If timers are unscheduled below we otherwise wouldn't update now (it's only updated
when timers expire), and also for the very first loop iteration now would otherwise
always be 0.
Also the time is used for the timeout functions, e.g. to calculate any times
for the next timeouts and we would otherwise pass too old times there.
https://bugzilla.gnome.org/show_bug.cgi?id=751636
This reverts commit 0c21cd7177.
If we have multiple immediate timers, we want to first handle the one with the
lowest sequence number... which would be broken now.
Instead of this we should just use a GSequence for the timers, and have them
sorted first by timestamp, and for equal timestamps by sequence number. Then
we would always only have to take the very first timer from the list and never
have to look at any others.
It might just be a late retransmission or spurious packet from elsewhere, but
resetting everything would mean that we will cause a noticeable hickup. Let's
get some confidence first that the sequence numbers changed for whatever
reason.
https://bugzilla.gnome.org/show_bug.cgi?id=747922
We now take the maximum of 2*jitter and 0.5*packet_spacing for the extra
delay. If jitter is very low, this should prevent unnecessary retransmission
requests to some degree.
https://bugzilla.gnome.org/show_bug.cgi?id=748041
Right above we consider lost_packet packets, each of them having duration,
as lost and triggered their timers immediately. Below we use expected_dts
to schedule retransmission or schedule lost timers for the packets that
come after expected_dts.
As we just triggered lost_packets packets as lost, there's no point in
scheduling new timers for them and we can just skip over all lost packets.
https://bugzilla.gnome.org/show_bug.cgi?id=739868
Resetting the jitterbuffer drops all packets and other things, and will cause
a discontinuity in the packets received by the depayloaders. They should now
also flush anything they had pending as the new data will start at a different
position.
https://bugzilla.gnome.org/show_bug.cgi?id=739868
These are outside the expected range of sequence numbers and should be
clipped, especially for RTSP they might belong to packets from before a seek
or a previous stream in general.
We (currently?) can't really handle gaps between RTP packets if they're not
properly timestamped. The current code would go into calculations with
GST_CLOCK_TIME_NONE and then cause assertions everywhere. It's probably
better to error out cleanly instead.
We used to setup an iterator with 1 GValue set with a NULL object
pointer which is not the normal way to do that. Instead we should make
sure that the first call to gst_iterator_next returns GST_ITERATOR_DONE.
When the RTT and jitter are very low (such as on a local network), the
calculated retransmission timeout is very small. Set some sensible lower
boundary to the timeout by adding a new property. We use the packet
spacing as a lower boundary by default.
The jitterbuffer shouldn't force clock-rate on its sink pad, this will cause a negotiation issue since rtpssrcdemux doesn't have the clock-rate and doesn't add it to the caps. The documentation states that the clock-rate can either be specified through the caps or through the request-pt-map signal, so we must remove clock-rate from the pad templates and we must accept the GST_EVENT_CAPS if the caps don't have the clock-rate.
https://bugzilla.gnome.org/show_bug.cgi?id=734322
Implement 3 different cases for handling the SR:
1) we don't have enough timing information to handle the SR packet and
we need to wait a little for more RTP packets. In that case we keep
the SR packet around and retry when we get an RTP packet in the
chain function.
2) the SR packet has a too old timestamp and should be discarded. It is
labeled invalid and the last_sr is cleared.
3) the SR packet is ok and there is enough timing information, proceed
with processing the SR packet.
Before this patch, case 2) and 1) were handled in the same way,
resulting that SR packets with too old timestamps were checked over and
over again for each RTP packet.
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
Make a new method to disable the jitterbuffer buffering.
Rework the update_estimated_eos() method. Calculate how much time
there is left to play. If we have less than the delay of the
jitterbuffer, we disabled buffering because we might never be able to
fill the complete jitterbuffer again.
If we receive an EOS event, disable buffering. We will drain the
buffer and eventually push the EOS event out.
When we reach the estimated NPT timeout and we didn't receive an EOS
event, make one and queue it so that it can be pushed.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=728017
Rework the logic to make buffering messages a little, make sure we
don't make the same message multiple times.
Consider the buffer full when EOS was received.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=728017
When we are buffering, we can't block and wait for the serialized query
to complete because the jitterbuffer will not try to forward the query
while buffering. Instead, just refuse the query.
gstrtpjitterbuffer.c: In function 'gst_rtp_jitter_buffer_loop':
gstrtpjitterbuffer.c:2978:3: error: 'result' may be used uninitialized in this function
while (result == GST_FLOW_OK);
^
Several conditional statements perform comparison on RTP sequence
numbers without taking the sequence number rollover into account.
Instead, use the gst_rtp_buffer_compare_seqnum function to perform the
comparison.
https://bugzilla.gnome.org/show_bug.cgi?id=725159
If the expected packet (do_next_seqnum is TRUE) is the one we requested
for retranmission earlier, do the logic to update the retransmission
statistics as well before setting up the timers for the next expected
packet.
Also reset the retransmission counter if the timer is reused for another
seqnum.
Use the round-trip-time and average jitter to dynamically calculate the
retransmission interval and expected packet arrival time.
Based on patches from Torrie Fischer <torrie.fischer@collabora.co.uk>
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711412
Don't use the current time calculated from the tmieout loop for when we
last scheduled the NACK because it might be unscheduled because of a max
packet misorder and then we don't accurately calculate the current time.
Instead, take the current element running time using the clock.
Don't reset the expected output seqnum when clearing the pt map because this
could stall the jitterbuffer forever.
Add a unit test for this.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=709800