Commit graph

133 commits

Author SHA1 Message Date
Sebastian Dröge
68cbf7802d player: Fix unit test for minor API change 2016-09-15 14:58:35 +02:00
Matthew Waters
d2ff585de1 tests/glupload: support opengl3 properly instead of spewing GL errors 2016-08-29 16:58:24 +10:00
Alessandro Decina
a7dccec0ff glupload: fix tests and check for the new RECONFIGURE behaviour
The tests were broken since 91fea30, which changed glupload to return
GST_GL_UPLOAD_RECONFIGURE if the texture target in the input buffers doesn't
match the texture-target configured in the output caps.

This commit fixes that and adds more checks for the new behaviour.
2016-08-29 16:06:06 +10:00
Matthew Waters
06b4b52a20 glcontext: remove not thread-safe get/set_error()
Use GError's instead if necessary.
2016-07-26 14:07:24 +10:00
Matthew Waters
518e8a3fd2 glframebuffer: rewrite for a more consistent API
Facilities are given to create fbo's and attach GL memory (renderbuffers
or textures).  It also keeps track of the renderable size for use with
effective use with glViewport().
2016-07-26 14:07:24 +10:00
Guillaume Desmottes
0f692e202e player: move 'position-update-interval' setting to the config struct
https://bugzilla.gnome.org/show_bug.cgi?id=769144
2016-07-25 13:03:20 +03:00
Guillaume Desmottes
6e39cef802 player: add API to change http user agent
Introducing a new 'config' API similar to GstBufferPoolConfig.

https://bugzilla.gnome.org/show_bug.cgi?id=765314
2016-07-25 13:02:35 +03:00
Matthew Waters
989200820d glmemory: add the texture type to allocate to parameters
Rather than assuming something.  e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2016-06-29 18:04:28 +10:00
Guillaume Desmottes
6a02c8a109 glupload: fix shader leak in test
https://bugzilla.gnome.org/show_bug.cgi?id=766663
2016-06-21 10:52:47 +03:00
Matthew Waters
8c9b231db1 tests/glcontext: update test for gen,del_texture removal 2016-06-16 00:47:42 +10:00
Guillaume Desmottes
0467923415 player: inhibit signals after gst_player_stop() has been called
Also wait for the state change to STOP to have been announced before
destroying the player so it won't appear as leaked by leak detector
tools.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-30 12:43:22 +03:00
Guillaume Desmottes
b00f0d0180 player: handle uri-loaded in test
Had to adapt the existing tests because of this new callback.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-30 12:43:22 +03:00
Guillaume Desmottes
0f19a48c98 player: use gst_check_init() in test
Calling GST_DEBUG() in test rely on the default category to be defined,
which is done in gst_check_init().

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-21 09:57:54 +03:00
Sebastian Dröge
86e57adda2 aggregator: Fix leak in unit test
GST_PAD_PROBE_HANDLED means that we should've unreffed the probe data,
it was handled by us in one way or another.
2016-03-28 13:52:07 +03:00
Vineeth TM
8cdfb13658 bad: use new gst_element_class_add_static_pad_template()
https://bugzilla.gnome.org/show_bug.cgi?id=763081
2016-03-24 14:56:51 +02:00
Matthew Waters
aa6062945c gldisplay: make readding the same context a no-op
With e38af23044 returning the correct contexts,
gst_gl_display_add_context() was susceptible to causing infinte loops when
adding the same GstGLContext more than once.  Fix and add a test for
gst_gl_display_add_context().

Fixes glvideomixer gst-validate tests.
2016-03-08 02:06:13 +11:00
Matthew Waters
5437874596 gl: add a gstglquery object for arbitrary GL queries
Currently only GL_TIME_ELAPSED and GL_TIMESTAMP are supported
2016-01-15 13:21:56 +11:00
Matthew Waters
2aadd7eaf9 glcontext: implement checking whether a context has been shared
Some operations are unnecessary when running with only a single GL
context.
e.g. glFlush when setting a fence object as the flush happens on wait.

API: gst_gl_context_is_shared
2016-01-07 14:11:13 +11:00
Sebastian Dröge
b53972a5cb player: Remove gst_player_new() and make gst_player_new_full() the normal constructor
In very few cases the simple version was actually needed and having the
parameters hidden by a _full() version caused application that actually needed
it to not use it.
2016-01-04 09:55:28 +02:00
Matthew Waters
05c5c27f1c tests/glmemory: output data pointer values on failure
Allows quicker inspection of what failed.
2015-12-30 12:16:29 +11:00
Sebastian Dröge
2f86923cbd player: Add unit test that is disabled by default
The unit test is downloading a few small media files from the Internet,
which are then used during the test. "make clean" removes the files again.
2015-12-23 12:19:33 +01:00
Sebastian Dröge
4a626d92d2 glcolorconvert: Fix name of testsuite 2015-12-21 12:19:11 +01:00
Matthew Waters
5dcd500257 gl*memory*: reverse the parameter order of user_data and destroy notify
The convention is to have the destroy notify last after any user data
2015-12-17 15:44:22 +11:00
Matthew Waters
779dc3132c glmemorypbo: remove our own alloc()/wrapped()/etc functions
replaced by equivalent functionality within gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
6519622eb0 tests: update for glmemory api changes 2015-12-14 18:41:30 +11:00
Matthew Waters
a07a350183 tests/glmemory: include the generic gl header
Including gstglmemory.h directly results in the compiler complaining
about incomplete types.
2015-12-14 18:15:42 +11:00
Matthew Waters
2b7495bbc1 glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00
Matthew Waters
3591c6bfa0 gluploadmeta; remove convenience helper API
It was not really useful as if one knows about libgstgl, one can just use
GLMemory objects directly.
2015-12-14 13:55:16 +11:00
Hyunjun Ko
0fd6b5d331 tests:aggregator: fix tc failure and correct check value
Failure by this commit 2dfa548f36, which is
to append hooks instead of prepend.
Because of this change, aggretated_cb is not called and leads to failure.

And correct to check flush stop value instead of flush start value

https://bugzilla.gnome.org/show_bug.cgi?id=757801
2015-12-01 10:28:39 +02:00
Vineeth TM
e940d8875d tests:glsl: version_profile_s string leak
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
a22f085eac tests:glupload: fix caps memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
5f8825e7d9 tests:glcolorconvert: Fix caps memory leak
Output caps being got from video info is not getting freed

https://bugzilla.gnome.org/show_bug.cgi?id=757929
2015-11-11 21:41:52 +11:00
Matthew Waters
8779144826 gl/tests: update for glmemory api changes 2015-10-30 15:00:23 +11:00
Matthew Waters
e61d504556 glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
924f2ca986 gl/tests: port glcontext test to opengl
Now uses vao's and vbo's when possible like the rest of the gstgl library.
2015-10-15 22:42:26 +11:00
Matthew Waters
b25807c382 glshader: port to using GstGLSLStage objects for string management
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program.  The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
2e8642cc4c gl: add some GLSL utility functions
Specifically parsing/setting GLSL versions and the shader related
function table.
2015-10-15 21:27:57 +11:00
Matthew Waters
49e6516550 glupload: remove useless release_buffer
It's a leftover from when we weren't outputting GstBuffer's and
returning raw texture id's.
2015-09-30 13:36:09 +10:00
Matthew Waters
4fd7b2408e tests/glcontext: fix INVALID_ENUM GL error in test 2015-08-08 15:32:17 +02:00
Olivier Crête
035e51b010 tests: Add test for seeking live pipelines
https://bugzilla.gnome.org/show_bug.cgi?id=745768
2015-07-30 14:00:05 -04:00
Olivier Crête
1cb49c429b tests: Make source live to re-enable aggregator timeout tests
The live mode is only enabled if one of the sources if live.

https://bugzilla.gnome.org/show_bug.cgi?id=745768
2015-07-30 14:00:05 -04:00
Nicolas Dufresne
47e436916d glcolorconvert-test: Test notify function for setup_wrapped
gst_gl_memory_setup_wrapped() now takes a destroy notify function. This
destroy notify is called to track the memory life time, hence will
notify each time a memory get destroyed. This test check that the
callback count is correct.
2015-07-28 11:20:40 -04:00
Nicolas Dufresne
3d9d4869f4 glcolorconvert-test: Fix build 2015-07-28 11:06:43 -04:00
Matthew Waters
d5996de5d7 glcontext: fix get_current_gl_api on x11/nvidia drivers
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
2015-07-18 18:18:22 +10:00
Matthew Waters
be9ad5eeb2 glcontext: track sharedness with a cookie
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree

Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!

This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
2015-07-18 15:34:55 +10:00
Matthew Waters
c3a47c910d glmemory: separate pbo transfer from texture transfers
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2015-06-12 16:59:20 +10:00
Matthew Waters
7d8d1f8206 glmemory: implement on top of glbasebuffer
Provides convenient access to PBO usage.

Currently texture updates are coupled tightly to data transfers.
2015-06-12 16:59:20 +10:00
Edward Hervey
e899abea14 check: Use GST_CHECK_MAIN () macro everywhere
Makes source code smaller, and ensures we go through common initialization
path (like the one that sets up XML unit test output ...)
2015-06-02 16:04:40 +02:00
Matthew Waters
904cdf3f58 tests/gl: fix typo 2015-05-14 18:35:35 +10:00
Matthew Waters
0870e8785e gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00