Commit graph

5 commits

Author SHA1 Message Date
Hyunjun Ko
580a52ec49 msdkenc: use bufferpool
1\ Proposes msdk bufferpool to upstream.
  - If upstream has accepted the proposed msdk bufferpool,
    encoder can get msdk surface from the buffer directly.
  - If not, encoder get msdk surface its own msdk bufferpool
    and copy from upstream's frame to the surface.

2\ Replace arrays of surfaces with msdk bufferpool.

3\ In case of using VPP, there should be another msdk bufferpool
   with NV12 info so that it could convert first and encode.

Calls gst_msdk_set_frame_allocator and uses video memory only on linux.
and uses system memory on Windows until d3d allocator is implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 13:48:32 -09:00
Hyunjun Ko
6ce9a66b80 msdk: implements GstMsdkContext.
Makes GstMsdkContext to be a descendant of GstObject so that
we could track the life-cycle of the session of the driver.

Also replaces MsdkContext with this one.
Keeps msdk_d3d.c alive for the future.

https://bugzilla.gnome.org/show_bug.cgi?id=790752
2018-02-13 12:41:28 -09:00
Hyunjun Ko
ddd9355767 msdkenc: handle the MORE_DATA case
If the driver requires more data, just unref the frame at the moment
then retreive/finish the frame after encoding is finished.

This also fixes a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=790312
2017-11-22 17:30:07 +02:00
Sebastian Dröge
d3eeb98f0c msdkenc: Add support for YV12, YUY2, UYVY and BGRA
By doing conversion with VPP to NV12 before the actual encoding.

https://bugzilla.gnome.org/show_bug.cgi?id=789847
2017-11-20 14:38:25 +02:00
Josep Torra
7d68d40239 msdk: Create plugin for Intel's Media SDK
[scott.d.phillips@intel.com: gst-indent *.c *.h]
[scott.d.phillips@intel.com: link with libva at build time]
[scott.d.phillips@intel.com: remove unused includes]
[scott.d.phillips@intel.com: Update README]

https://bugzilla.gnome.org/show_bug.cgi?id=770990
2016-11-14 15:16:45 +01:00