The caller might pass arbitrary data here that caused the error, and
trying to set invalid UTF-8 in a GstStructure causes it to be not set at
all. Later when trying to parse it, the field will not exist and the
return value will point to invalid memory. Prevent this by storing NULL
instead.
Also print a g_warning(), the caller should never ever do this to begin
with.
Redirection messages are already used in fragmented sources and in
uridecodebin, so it makes sense to introduce these as an official message
type.
https://bugzilla.gnome.org/show_bug.cgi?id=631673
gst_structure_id_get() returns a new reference so the returned object is
actually (transfer full).
The unit tests was already unreffing the objects.
https://bugzilla.gnome.org/show_bug.cgi?id=768776
gst_structure_id_get() returns a new reference so the returned device is
actually (transfer full).
The code using this API was already correct but the code example in
comments was not.
https://bugzilla.gnome.org/show_bug.cgi?id=768776
Be notified in the application thread via bus messages about
notify::* and deep-notify::* property changes, instead of
having to deal with it in a non-application thread.
API: gst_element_add_property_notify_watch()
API: gst_element_add_property_deep_notify_watch()
API: gst_element_remove_property_notify_watch()
API: gst_message_new_property_notify()
API: gst_message_parse_property_notify()
API: GST_MESSAGE_PROPERTY_NOTIFY
https://bugzilla.gnome.org/show_bug.cgi?id=763142
Revive message in dispose handler before we signal the bus thread,
otherwise the bus thread might be woken up and unref the message
before we had a chance to revive it yet.
Async message delivery (where the posting thread gets blocked
until the message has been processed and/or freed) was pretty
much completely broken.
For one, don't use GMutex implementation details to check
whether a mutex has been initialized or not, esp. not
implementation details that don't hold true any more with
newer GLib versions where atomic ops and futexes are used
(spotted by Josep Torras). This led to async message
delivery no longer blocking with newer GLib versions on
Linux.
Secondly, after async delivery don't free mutex/GCond
embedded inside the just-freed message structure.
Use a new (private) mini object flag to signal GstMessage
that the message being freed is part of an async delivery
on the bus so that the dispose handler can keep the message
alive and the bus can free it once it's done cleaning up
stuff.
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
All streams that have the same group id are supposed to be played
together, i.e. all streams inside a container file should have the
same group id but different stream ids. The group id should change
each time the stream is started, resulting in different group ids
each time a file is played for example.
The duration should be re-queried via a query using the
normal path, we don't want applications to use the value
from the message itself, since it might no match what a
duration query done from the sink upstream might yield.
Also disables duration caching in GstBin. It should be
added back again at some point.
Remove the estimated-total field, this should not be part of the buffering
message.
Set the default value of buffering-left to 0 when the percent is 100.
Move the locking methods from GstMemory to GstMiniObject.
Add a miniobject flag to enable LOCKABLE objects. LOCKABLE objects can
use the lock/unlock API to control the access to the object.
Add a minobject flag that allows you to lock an object in readonly mode.
Modify the _is_writable() method to check the shared counter for LOCKABLE
objects. This allows us to control writability separately from the refcount for
LOCKABLE objects.
Now that TOCs are refcounted and have a GType, we can just
stuff a ref of the TOC directly into the various toc
event/message/query structures and get rid of lots of
cracktastic GstStructure <-> GstToc serialisation and
deserialisation code. We lose some TOC sanity checking
in the process, but that should really be done when
it's being created anyway.