Commit graph

3 commits

Author SHA1 Message Date
Matthew Waters
d0b8f7c002 gl: add padding to all exposed winsys/platform-specific structs 2017-12-09 19:32:24 +00:00
Matthew Waters
54199ea203 gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
9f704d7c2d gl/wayland: add GstGLDisplayWayland
Simple implementation split from GstGLWindowWayland

Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).

The intel driver is racy and can crash setting up the two glimagesink contexts.

e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement

videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00