low/high-watermark are of type double, and given in range 0.0-1.0. This
makes it possible to set low/high watermarks with greater resolution,
which is useful with large queue2 max sizes and watermarks like 0.5%.
Also adding a test to check the fill and watermark level behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=769449
To make the code clearer, and to facilitate future improvements, introduce
a distinction between the buffering level and the buffering percentage.
Buffering level: the queue's current fill level. The low/high watermarks
are in this range.
Buffering percentage: percentage relative to the low/high watermarks
(0% = low watermark, 100% = high watermark).
To that end, get_buffering_percent() is renamed to get_buffering_level(),
and the code at the end that transforms to the buffering percentage is
factored out into a new convert_to_buffering_percent() function. Also,
the buffering level range is parameterized by adding a new constant called
MAX_BUFFERING_LEVEL.
https://bugzilla.gnome.org/show_bug.cgi?id=769449
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Mathieu Duponchelle <mathieu.duponchelle@opencreed.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
This makes gstconfig.h completely arch-independent. Should cover all
compilers that gstreamer is known to build on, and all architectures
that I could find information on. People are encouraged to file bugs if
their platform/arch is missing.
In ringbuffer mode we need to make sure we post buffering messages *before*
blocking to wait for data to be drained.
Without this, we would end up in situations like this:
* pipeline is pre-rolling
* Downstream demuxer/decoder has pushed data to all sinks, and demuxer thread
is blocking downstream (i.e. not pulling from upstream/queue2).
* Therefore pipeline has pre-rolled ...
* ... but queue2 hasn't filled up yet, therefore the application waits for
the buffering 100% messages before setting the pipeline to PLAYING
* But queue2 can't post that message, since the 100% message will be posted
*after* there is room available for that last buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=769802
A new event which precedes EOS in situations where we
need downstream to unblock any pads waiting on a stream
before we can send EOS. E.g, decodebin draining a chain
so it can switch pads.
https://bugzilla.gnome.org/show_bug.cgi?id=768995
Redirection messages are already used in fragmented sources and in
uridecodebin, so it makes sense to introduce these as an official message
type.
https://bugzilla.gnome.org/show_bug.cgi?id=631673
Other pads that are waiting for the stream on the selected
pad to advance before they finish waiting themselves
should be given the chance to do so when the selected pad
goes EOS. Fixes problems where input streams can end up
waiting forever if the active stream goes EOS earlier than
their own end time.
In some corner cases, the error 'code' part passed to
GST_ELEMENT_ERROR() is a valid define as well, in which
case it won't survive two levels of macro expansion, but
only one. Fixes:
oss4-sink.c: In function ‘gst_oss4_sink_open’:
error: ‘GST_RESOURCE_ERROR_0x00000002’ undeclared (first use in this function)
GST_ ## domain ## _ERROR_ ## code, __txt, __dbg, __FILE__,
which is from GST_ELEMENT_ERROR(el,RESOURCE,OPEN_WRITE,..)
and OPEN_WRITE happens to be defined to 2 here.
https://bugzilla.gnome.org/show_bug.cgi?id=756806https://bugzilla.gnome.org/show_bug.cgi?id=769117
gst_structure_id_get() returns a new reference so the returned object is
actually (transfer full).
The unit tests was already unreffing the objects.
https://bugzilla.gnome.org/show_bug.cgi?id=768776
gst_structure_id_get() returns a new reference so the returned device is
actually (transfer full).
The code using this API was already correct but the code example in
comments was not.
https://bugzilla.gnome.org/show_bug.cgi?id=768776
If segment.stop was given, and the subclass provides a size that might be
smaller than segment.stop and also smaller than the actual size, we would
already stop there.
Instead try reading up to segment.stop, the goal is to ignore the (possibly
inaccurate) size the subclass gives and finish until segment.stop or when the
subclass tells us to stop.
When dealing with small-ish input data coming into queue2, such as
adaptivedemux fragments, we would never take into account the last
<200ms of data coming in.
The problem is that usually on TCP connection the download rate
gradually increases (i.e. the rate is lower at the beginning of a
download than it is later on). Combined with small download time (less
than a second) we would end up with a computed average input rate
which was sometimes up to 30-50% off from the *actual* average input
rate for that fragment.
In order to fix this, force the average input rate calculation when
we receive an EOS so that we take into account that final window
of data.
https://bugzilla.gnome.org/show_bug.cgi?id=768649
We don't free this from gst_deinit() but from gst_task_cleanup_all(),
so more GStreamer API may be called. In particular makes unit tests
work again with CK_FORK=no.
https://bugzilla.gnome.org/show_bug.cgi?id=768577
This ensures that all async operations (started from gst_element_call_async())
have been completed and so there is no extra thread running.
Fix races when checking for leaks on unit tests as some of those
operations were still running when the leaks tracer was checking for
leaked objects.
https://bugzilla.gnome.org/show_bug.cgi?id=768577
Waiting before posting calculated bitrates seems to be the
intent of the code, so avoid adding them to the tag list
pushed with the first frame.
When the threshold is reached, gst_base_parse_update_bitrates
sets tags_changed, so this posts the calculated ones right
that moment.
This prevents an insane average calculated from just the
first (key) frame from getting posted.
https://bugzilla.gnome.org/show_bug.cgi?id=768439