Original commit message from CVS:
* ext/jack/gstjackaudiosink.c: (gst_jack_audio_sink_class_init):
Work around missing bits of thread-safety on older GLibs some
more to avoid assertions when starting up multiple playbin
objects concurrently (see #512382).
Original commit message from CVS:
* ext/jack/gstjackaudiosink.c: (gst_jack_ring_buffer_open_device),
(gst_jack_ring_buffer_acquire):
Add stdlib include here too.
Original commit message from CVS:
* ext/jack/gstjackaudiosink.c: (gst_jack_ring_buffer_open_device),
(gst_jack_ring_buffer_acquire):
Try t better name clients. properly handle return codes when re-
establishing links.
Original commit message from CVS:
Includes patch by: Paul Davis <paul at linuxaudiosystems dot com>
* ext/jack/Makefile.am:
* ext/jack/gstjackaudioclient.c: (gst_jack_audio_client_init),
(jack_process_cb), (jack_sample_rate_cb), (jack_buffer_size_cb),
(jack_shutdown_cb), (connection_find),
(gst_jack_audio_make_connection), (gst_jack_audio_get_connection),
(gst_jack_audio_unref_connection),
(gst_jack_audio_connection_add_client),
(gst_jack_audio_connection_remove_client),
(gst_jack_audio_client_new), (gst_jack_audio_client_free),
(gst_jack_audio_client_get_client),
(gst_jack_audio_client_set_active):
* ext/jack/gstjackaudioclient.h:
Make an object to manage client connections to the jack server which we
will use in the future to run selected jack elements with the same jack
connection.
Make some stuff a bit more threadsafe.
Activate the jack client ASAP.
* ext/jack/gstjackaudiosink.c:
(gst_jack_audio_sink_allocate_channels),
(gst_jack_audio_sink_free_channels), (jack_process_cb),
(gst_jack_ring_buffer_open_device),
(gst_jack_ring_buffer_close_device),
(gst_jack_ring_buffer_acquire), (gst_jack_ring_buffer_release),
(gst_jack_audio_sink_class_init), (gst_jack_audio_sink_init),
(gst_jack_audio_sink_getcaps):
* ext/jack/gstjackaudiosink.h:
Use new client object to manage connections.
Don't remove and recreate all ports, try to reuse them.