The out-point, which is an internal time, is used instead of the
duration for determining the control binding value at the end of the
element.
Also, allow the user to switch off the auto-clamping of control sources
if they are not desired. And allow them to clamp specific control sources
individually.
Also, fix a lot of memory leaks related to control sources. In
particular, releasing the extra ref gained by source in
g_object_get (binding, "control-source", &source, NULL);
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/177>
If a layer priority sits between the priorities of two layers in the
timeline, i.e. it references a gap in the timeline's layers, then
ges_timeline_append_layer will never fill this gap and create the
desired layer, so the edit in timeline-tree would loop forever. So a
check was added to avoid this.
This would be a usage error, but a user can reasonably end up with a gap
in their layers if they remove a layer from the timeline.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/177>
It should be sufficient to set the edit flag only on the toplevel, which
allows all of its children to know they are being edited and should not
move in response.
Also, removed some unnecessary setting/checking of this.
Also, supplied the ges_timeline_element_peak_toplevel, which unlike
ges_timeline_element_get_toplevel_parent, does not add a reference to
the toplevel. Some corresponding leaks in auto-transition have been
fixed by using this instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
Editing has been simplified by breaking down each edit into a
combination of three basic single-element edits: MOVE, TRIM_START, and
TRIM_END.
Each edit follows these steps:
+ Determine which elements are to be edited and under which basic mode
+ Determine which track elements will move as a result
+ Snap the edit position to one of the edges of the main edited element,
(or the edge of one of its descendants, in the case of MOVE), avoiding
moving elements.
NOTE: in particular, we can *not* snap to the edge of a neighbouring
element in a roll edit. This was previously possible, even though the
neighbour was moving!
+ Determine the edit positions for clips (or track elements with no
parent) using the snapped value. In addition, we replace any edits of
a group with an edit of its descendant clips. If any value would be
out of bounds (e.g. negative start) we do not edit.
NOTE: this is now done *after* checking the snapping. This allows the
edit to succeed if snapping would cause it to go from being invalid to
valid!
+ Determine whether the collection of edits would result in a valid
timeline-configuration which does not break the rules for sources
overlapping.
+ If all this succeeds, we emit snapping-started on the timeline.
+ We then perform all the edits. At this point they should all succeed.
The simplification/unification should make it easier to make other
changes.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/97
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/98
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
Previously, the code was not able to detect that an element overlaps on
its end, nor could it detect that an element overlaps two elements that
already overlap.
We were implementing the logic for moving/trimming elements specific
to SourceClip but this was not correct ass the new timeline tree allows
us to handle that for all element types in a generic and nice way.
This make us need to have groups trimming properly implemented in the
timeline tree, leading to some fixes in the group tests.
This adds tests for the various cases known to not be handled properly
by the previous code.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/issues/92
This is implemented on top of a Tree that represents the whole timeline.
SourceClips can not fully overlap anymore and the tests have been
updated to take that into account. Some new tests were added to verify
that behaviour in greater details