ges_uri_clip_asset_get_duration does not tell us what the duration in
the timeline needs to be. Especially when we have time effects, or
effects with finite max-durations. So we should no longer expect the
duration to stay the same when replacing assets. Instead, we just check
that the new max-duration would be compatible with the current in-point
(which was not checked before), and the clip would not be totally
overlapped if its duration-limit changes.
This is based on the assumption that each source is replaced one-to-one
in its track. If a source is replaced with nothing in the same track,
this check may be a little too strong (but still mostly weaker than
before). However, problems could occur if track selection does
something unexpected, such as placing the new source in a track not
previously occupied.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/177>
The out-point, which is an internal time, is used instead of the
duration for determining the control binding value at the end of the
element.
Also, allow the user to switch off the auto-clamping of control sources
if they are not desired. And allow them to clamp specific control sources
individually.
Also, fix a lot of memory leaks related to control sources. In
particular, releasing the extra ref gained by source in
g_object_get (binding, "control-source", &source, NULL);
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/177>
If a layer priority sits between the priorities of two layers in the
timeline, i.e. it references a gap in the timeline's layers, then
ges_timeline_append_layer will never fill this gap and create the
desired layer, so the edit in timeline-tree would loop forever. So a
check was added to avoid this.
This would be a usage error, but a user can reasonably end up with a gap
in their layers if they remove a layer from the timeline.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/177>
Unlike ges_container_add, this lets you set the index and will check
that track selection did not fail. This is useful for time effects whose
addition would create an unsupported timeline configuration.
Also can use the clip add error in ges_timeline_add_clip to let the user
know when adding a clip to a layer that its in-point is set larger than
the max-duration of its core children.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/177>
Allow the user to register a child property of a base effect as a time
property. This can be used by GES to correctly calculate the
duration-limit of a clip when it has time effects on it. The existing
ges_effect_class_register_rate_property is now used to automatically
register such time effects for rate effects.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/177>
This was complexifying the implementation for very little gain.
Each source type should ideally have its own API.
In that patch we make it so we do not have to subclass anything
but instead use GESAsset to pass information about how the pipeline
should look like.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/175>
While this is not correct, we can't predict from what thread a
GstElement will be disposed as it might still be referenced by
a GstMessage somewhere which is freed by, any thread.
In this specific case we can assume that GES user will already have
let go his timeline reference and we should not avoid assert in that
specific case as it should be safe to let the timeline be destroyed
at that point.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/175>
It should be sufficient to set the edit flag only on the toplevel, which
allows all of its children to know they are being edited and should not
move in response.
Also, removed some unnecessary setting/checking of this.
Also, supplied the ges_timeline_element_peak_toplevel, which unlike
ges_timeline_element_get_toplevel_parent, does not add a reference to
the toplevel. Some corresponding leaks in auto-transition have been
fixed by using this instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
Editing has been simplified by breaking down each edit into a
combination of three basic single-element edits: MOVE, TRIM_START, and
TRIM_END.
Each edit follows these steps:
+ Determine which elements are to be edited and under which basic mode
+ Determine which track elements will move as a result
+ Snap the edit position to one of the edges of the main edited element,
(or the edge of one of its descendants, in the case of MOVE), avoiding
moving elements.
NOTE: in particular, we can *not* snap to the edge of a neighbouring
element in a roll edit. This was previously possible, even though the
neighbour was moving!
+ Determine the edit positions for clips (or track elements with no
parent) using the snapped value. In addition, we replace any edits of
a group with an edit of its descendant clips. If any value would be
out of bounds (e.g. negative start) we do not edit.
NOTE: this is now done *after* checking the snapping. This allows the
edit to succeed if snapping would cause it to go from being invalid to
valid!
+ Determine whether the collection of edits would result in a valid
timeline-configuration which does not break the rules for sources
overlapping.
+ If all this succeeds, we emit snapping-started on the timeline.
+ We then perform all the edits. At this point they should all succeed.
The simplification/unification should make it easier to make other
changes.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/97
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/98
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
Simplified keeping the start and the duration of a container/group up to
date with the earliest start of the children and the last end of the
children. The previous logic was spread between ges-group and
ges-container, now all the position handling is in ges-container.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/merge_requests/169>
Instead of focusing on the instances of the clips and their children,
we relax the check to allow moving track element clip between clips
that share a common asset. This makes it as correct conceptually but
more flexible, and the code becomes simpler.
The way a clip's track elements are added to tracks was re-handled. This
doesn't affect the normal usage of a simple audio-video timeline, where
the tracks are added before any clips, but usage for multi-track
timelines has improved. The main changes are:
+ We can now handle a track being selected for more than one track,
including a full copy of their children properties and bindings.
(Previously broken.)
+ When a clip is split, we copy the new elements directly into the same
track, avoiding select-tracks-for-object.
+ When a clip is grouped or ungrouped, we avoid moving the elements to
or from tracks.
+ Added API to allow users to copy the core elements of a clip directly
into a track, complementing select-tracks-for-object.
+ Enforced the rule that a clip can only contain one core child in a
track, and all the non-core children must be added to tracks that
already contains a core child. This extends the previous condition
that two sources from the same clip should not be added to the same
track.
+ Made ges_track_add_element check that the newly added track element
does not break the configuration rules of the timeline.
+ When adding a track to a timeline, we only use
select-tracks-for-object to check whether track elements should be
added to the new track, not existing ones.
+ When removing a track from a timeline, we empty it of all the track
elements that are controlled by a clip. Thus, we ensure that a clip
only contains elements that are in the tracks of the same timeline, or
no track. Similarly, when removing a clip from a timeline.
+ We can now avoid unsupported timeline configurations when a layer is
added to a timeline, and already contains clips.
+ We can now avoid unsupported timeline configurations when a track is
added to a timeline, and the timeline already contains clips.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/-/issues/84
Rename the private "owners" to "creators" to avoid confusing this with
the owner of the track element's memory.
Also made the ungroup method for GESClip symmetric by making all the
children of the resulting clips share their creators, which allows them
to be added to any of the other ungrouped clips. Once the clips are
grouped back together, the tracks loose these extra creators.
APIs:
- ges_timeline_get_frame_time
- ges_timeline_get_frame_at
- ges_clip_asset_get_frame_time
- ges_clip_get_timeline_time_from_source_frame
Extracting ges_util_structure_get_clocktime to internal utilities adding
support for specifying timing values in frames with the special
f<frame-number> synthax.
Add the child-property-added and child-property-removed signals to
GESTimelineElement.
GESContainer is able to use this to keep their child properties in sync
with their children: if they are added or removed from the child, they
are also added or removed from the container.
Only allow elements that were created by ges_clip_create_track_elements
(or copied from such an element) to be added to a clip. This prevents
users from adding arbitrary elements to a clip.
As an exception, a user can add GESBaseEffects to clips whose class
supports it, i.e. to a GESSourceClip and a GESBaseEffectClip.
This change also introduces a distinction between the core elements of a
clip (created by ges_clip_create_track_elements) and non-core elements
(currently, only GESBaseEffects, for some classes). In particular,
GESBaseEffectClip will now distinguish between its core elements and
effects added by the user. This means that the core elements will always
have the lowest priority, and will not be listed as top effects. This is
desirable because it brings the behaviour of GESBaseEffectClip in line
with other clip types.
We should not be accepting ges_asset_set_proxy (NULL, proxy) as part of
the API! This behaviour was used internally in combination with
ges_asset_try_proxy, which is called on a still loading asset, so it was
moved to ges_asset_finish_proxy.
This way the user can easily know how the clip would look like
if no scaling was applied to the clip, this is useful to be able
to properly position the clips with the framepositionner element.
We used to always call the `->set_child_property` virtual method
of the object that `ges_timeline_element_set_child_property` was called
from, but that means that, in the case of referencing GESContainer
children properties from its children, the children wouldn't know
what child property have been set, and the children override wouldn't
be takent into account, in turns, it means that the behaviour could be
different in the setter depending on parent the method was called,
which is totally unexpected.
We now make sure that the vmethod from the element that introduced the
child property is called whatever parent method is called, making the
behaviour more uniform.
Fix the python override to make sure that new behaviour is respected.
By default, video track output full HD@30fps, this makes the behaviour
of clip position much more understandable and guarantess that we
always have a framerate.
The user can modify the values whenever he wants
Basically we know that if we are using mixing, compositor will be
able to do video conversion and scaling for us, so avoid adding those
usless elements.
This optimizes a lot caps negotiation for deeply nested timelines.
Implement lazy loading asset cache so gesdemux use the formatters
assets while GES hasn't been initialized.
And set extensions to temporary files as some formatters require
the information (otio)
Subprojects simply consist of adding the GESProject
to the main project asset list. Then those are recursively
serialized in the main project in the <asset> not, when deserializing,
temporary files are created and those will be used in clips
as necessary
This is implemented on top of a Tree that represents the whole timeline.
SourceClips can not fully overlap anymore and the tests have been
updated to take that into account. Some new tests were added to verify
that behaviour in greater details
And start handling relocated assets.
Also expose the discoverer callback as a vmethod so that we can
overridde the discoverer when necessary (to handle discovering of
timeline through gesdemux for example)
To support ges_{init/deinit} multiple times in a process,
there should be a method for setting up internal object/table of
GESUriClipAssetClass. because *_class_init() will be called
only once in process lifecycle.