Observed Intel GPU driver crash when multiple decoders are
configured in a process. It might be because of frequent
command queue alloc/free or too many in-flight decoding commands.
In order to make command queue persistent and limit the number of
in-flight command lists, holds global decoding command queue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7019>
Not all GPUs can support arbitrary offset of
D3D12_PLACED_SUBRESOURCE_FOOTPRINT when copying GPU memory between
texture and buffer. Instead of calculating size/offset per plane,
calculate the entire size and offsets at once.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6967>
drm_fourcc.h should be picked up via the pkgconfig include, not the
system includedir directly.
Also consolidate the libdrm usage in va and msdk.
All this allows it to be picked up consistently (via the subproject,
for example).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6932>
From the spec (chapter 34, v1.3.283):
````
UNORM: the components are unsigned normalized values in the range [0, 1]
SRGB: the R, G and B components are unsigned normalized value that represent
values using sRGB nonlinear encoding, while the A component (if one
exists) is a regular unsigned normalized value
```
The difference is the storage encoding, the first one is aimed for image
transfers, while the second is for shaders, mostly in the swapchain stage in the
pipeline, and it's done automatically if needed [1].
As far as I have checked, other frameworks (FFmpeg, GTK+), when import or export
images from/to Vulkan, use exclusively UNORM formats, while SRGB formats are
ignored.
My conclusion is that Vulkan formats are related on how bits are stored in
memory rather their transfer functions (colorimetry).
This patch does two interrelated changes:
1. It swaps certain color format maps to try first, in both
gst_vulkan_format_from_video_info() and gst_vulkan_format_from_video_info_2(),
the UNORM formats, when comparing its usage, and later check for SRGB.
2. It removes the code that check for colorimetry in
gst_vulkan_format_from_video_info_2(), since it not storage related.
1. https://community.khronos.org/t/noob-difference-between-unorm-and-srgb/106132/7
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6797>
Doing it in gst_play_new() means that bindings that directly call
g_object_new() with the GType wouldn't end up initializing both.
This affects at least the Python and GJS bindings.
gst_init() is nonetheless only called from gst_play_new() once because
calling it from class_init would likely lead to problems as that's
called from somewhere in the middle of GObject.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6801>
Use of VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT instead of
specific VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR
Fix for VUID-vkCmdPipelineBarrier2-srcStageMask-03849
pDependencyInfo->pImageMemoryBarriers[0].srcStageMask
(VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR) is not compatible with
the queue family properties
(VK_QUEUE_GRAPHICS_BIT|VK_QUEUE_COMPUTE_BIT|VK_QUEUE_TRANSFER_BIT|
VK_QUEUE_SPARSE_BINDING_BIT|VK_QUEUE_PROTECTED_BIT) of this
command buffer. The Vulkan spec states: The srcStageMask member
of any element of the pMemoryBarriers, pBufferMemoryBarriers, or
pImageMemoryBarriers members of pDependencyInfo must only
include pipeline stages valid for the queue family that was
used to create the command pool that commandBuffer was allocated
from (
https://www.khronos.org/registry/vulkan/specs/1.3-extensions/
html/vkspec.html#VUID-vkCmdPipelineBarrier2-srcStageMask-03849)
The frame barrier should use a compatible srcStageMask for all
the queues.
Remove reset_pipeline_stage_mask as it is redundant
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6780>
Ideally, GPU waiting should be scheduled just before executing command list.
But handling the case outside of converter is a bit complicated.
Under an assumption that constructed command list will be executed
immediately, schedules GPU-side waiting inside of conversion method
to simplify the flow.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6749>
Since we don't want to expose video decoding API outside of GStreamer, the
header is removed from installation and both source files are renamed as
-private.
The header must remain in gst-libs because is referred by GstVulkanQueue,
which's the decoder factory.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6723>