Rework the audio caps similar to the video caps. Remove
width/depth/endianness/signed fields and replace with a simple string
format and media type audio/x-raw.
Create a GstAudioInfo and some helper methods to parse caps.
Remove duplicate code from the ringbuffer and replace with audio info.
Use AudioInfo in the base audio filter class.
Port elements to new API.
Use atomic ops on pending flags. Rename the segment_pending to
new_segment_pending. Set new_segment_pending not when we received seek, but
when we received the first upstream new_segment.
Remove the android/ top dir
Fixe the Makefile.am to be androgenized
To build gstreamer for android we are now using androgenizer which generates the
needed Android.mk files.
Androgenizer can be found here:
http://git.collabora.co.uk/?p=user/derek/androgenizer.git
Send FLUSH_STOP right after forwarding the seek event upstream if necessary.
This makes sure that adder->srcpad is not left flushing if seeking fails or if
upstream is blocked.
The same fix was already applied to videomixer in 49b2a946.
Adder was using always incrementing timestamps. Seeking was done by setting the
position in the newsegment event. This was failing when doing segmented seeks
with rate<0.0, as offset (and thus timestamp) would go below 0.
Now we take both cur and end from the seek event. We construct newsegment events
depending including cur and end from the seek event. We set position to the
start of the segment. Timestamp is set to start or end of segment depending on
rate. Offset is recalculated.
Decrement sample counter when playing backwards. Set proper segment when playing
backwards (0..cur instead or cur..-1). Add more logging and fix a format string.
Detect EOS faster.
Try to reuse one of the input buffer as the output buffer. This usually works
and avoids an allocation and a memcpy.
Be smarter with GAP buffers so that they don't get mixed or cleared at all. Also
try to use a GAP buffer as the output buffer when all input buffers are GAP
buffers.
There's not much point in using GST_DEBUG_FUNCPTR with GObject
virtual functions such as get_property, set_propery, finalize and
dispose, since they'll never be used by anyone anyway. Saves a
few bytes and possibly a sixteenth of a polar bear.