A DPB buffer held by codec picture object may not be writable
at the moment, then gst_buffer_make_writable() will unref passed buffer.
Specifically, the use after free or double free can happen if:
* Crop meta of buffer copy is required because of non-zero
top-left crop position
* zero-copy is possible with crop meta
* A picture was duplicated, interlaced h264 stream for example
Interlaced h264 stream with non-zero top-left crop position
is not very common but it's possible configuration in theory.
Thus gst_buffer_make_writable() should be called with
GstVideoCodecFrame.output_buffer directly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6710>
A DPB buffer held by codec picture object may not be writable
at the moment, then gst_buffer_make_writable() will unref passed buffer.
Specifically, the use after free or double free can happen if:
* Crop meta of buffer copy is required because of non-zero
top-left crop position
* zero-copy is possible with crop meta
* A picture was duplicated, interlaced h264 stream for example
Interlaced h264 stream with non-zero top-left crop position
is not very common but it's possible configuration in theory.
Thus gst_buffer_make_writable() should be called with
GstVideoCodecFrame.output_buffer directly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6710>
The goal of this code was, for programs which were updates (i.e. adding/removing
streams but not completely changing) to allow dynamic addition/removal of
streams without completely removing everything.
But this wasn't 100% tested and there are a bunch of issues which make it fail
in plenty of ways.
For now disable that feature and force the legacy "add all pads again and then
remove old ones" behaviour to make it switch.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6708>
It seems that when D3D11CreateDevice collides in time
with other D3D11 calls, in particular the proccess of
creating a shader, it can corrupt the memory in the driver.
D3D11 spec doesn't seem to require any thread safety from
D3D11CreateDevice. Following MSDN, it is supposed to be called
in the beginning of the proccess, while GStreamer calls it with each
new pipeline.
Such crashes in the driver were frequently reproducing on the
Intel UHD 630 machine.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6702>
We suspect that it's not thread safe to just create and
destroy the device from any thread, particularly because
of D3D11CreateDevice, that is not documented as thread-safe.
While D3D11CreateDevice is usually protected from outside
by the gst_d3d11_ensure_element_data, it still can cross
with the Release() method of another device.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6702>
If propose_allocation comes before set_caps, self->video_info
has not been extracted from caps and self->video_info.size is 0.
It causes buffer pool fail to set config . So need to use info
size got from query instead when propose_allocation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6687>
Otherwise, if we run in to the copy case, this can cause these
groups to stay around with queued flag set, but never actually
queued, until gst_v4l2_allocator_flush() is called, which then
erroneously frees the associated memories, causing the release
function to decrement the allocator refcount where it was never
incremented, resulting in early allocator disposal, and either
deadlock or use after free.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6685>
The caps obtained from parsing the allocation query is borrowed and
should not be unreffed. This fixes criticals assertion introduced in
1.24.1.
(gst-launch-1.0:242): GStreamer-CRITICAL **: 19:48:02.667:
gst_mini_object_unref: assertion 'GST_MINI_OBJECT_REFCOUNT_VALUE (mini_object) > 0' failed
Fixes: 5189e8b956 ("v4l2codecs: decoders: Add DMA_DRM caps support")
Closes#3462
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6682>
Some decoder drivers need to wait enough capture buffers before
starting to decode. But the dequeued buffer flag LAST but empty
has no chance to queue back to driver, which makes decode hang
after seek. So need to queue back such kind of buffer to driver.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6649>
Output buffers don't have to be writable. Accepting read-only buffers
from the V4L2 buffer pool allows upstream elements to write directly
into the V4L2 buffers without triggering a CPU copy into a new buffer
from the same V4L2 buffer pool every time.
Tested with the vivid output device:
GST_DEBUG=GST_PERFORMANCE:7 gst-launch-1.0 videotestsrc ! v4l2sink device=/dev/video5
With this change, gst_v4l2_buffer_pool_dqbuf() must be allowed to not
resize read-only memories of output buffers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6648>
../subprojects/gst-plugins-bad/tests/check/libs/gstlibscpp.cc:41:
fatal error: gst/mpegts/gstmpegts-enumtypes.h: No such file or directory
Could only pass the needed deps to the libscpp test, but gets
messier to maintain, so let's at it for consistency.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6644>
Since https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6153 ,
subtitle "decoders" (i.e. which decode to raw text) are no longer auto-plugged
by parsebin.
But if a given format does not have a parser at all, we would end up outputting
non-time/non-parsed outputs.
In order to mitigate the issue, until such parsers are available, we check if
the subtitle stream is in TIME format or not (i.e. whether it comes from a
parser or demuxer). If not, we attempt to plug in a subtitle "decoder".
Fixes#3463
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6597>
* RED_OR_ALPHA8 will map value to alpha for OpenGL, use R8 to avoid
2nd shader
* Determine texel size for proper texture memory preparation
* QByteArray::fromRawData() does shallow copy and thus leads to use of
corrupted memory
* Make sure RGBA dummy texture is fully opaque
* QRhiTexture::create() must be called to allocate texture resources
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6581>
During RTP-Info synchronization, clock_base was temporarily switched
from the actual clock-base to the base RTP time and then back some lines
later.
Instead directly work with the base RTP time. The comment about using a
signed variable for convenience doesn't make any sense because all
calculations done with the value are unsigned.
Similarly, rtp_clock_base was overridden with the rtp_delta when
calculating it, which was fine because it is not used anymore
afterwards. Instead, introduce a new variable `rtp_delta` to make this
calculation clearer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6575>
It's not in the same period as the current RTP base time but always in
the very first period. This avoids using it again at a much later time.
The code in question is only triggered with rtcp-sync=rtp-info.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6575>
It is compared to other extended RTP timestamps all over rtpjitterbuffer
and since 4df3da3bab the initial extended RTP timestamp is not equal
anymore to the plain RTP time.
Continue passing a non-extended RTP timestamp via the `sync` signal for
backwards compatibility. It will always be a timestamp inside the first
extended timestamp period anyway.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6575>