We also need to share the main-loop threads as this owns the context. Thus have
a class wide main-loop thread. From this we create a context per client-name.
Instead of always looking up the context, we keep this with the instance. The
reverse mapping is only needed in pulse singal handlers. This saves a lot of
locking. Also one signal handler becomes simpler as ther eis only one mainloop
to notify.
Now valgind happy - no leaks, no bad reads/writes.
This reverts major parts of commit 69a397c32f.
Fixes#628996
Allows the application to modify the client name used to connect when
connecting to the PulseAudio daemon. Note however that updating the
property after the element reached the READY state will have no
effect until the next NULL->READY transition.
Fixes bug #627174.
Emit stream-status messages for the pulse thread.
Don't use our own GCond for signaling but simply use the pulse mainloop
mechanisms for synchronisation.
See #587695
First we ignore request to fill the ringbuffer which are less then a segment.
The small request where causing stutter.
Then we disable flushing the stream when running against pa 0.9.12 as this
triggers an assertiong in the sound server and terminates it. It does not happen
with 0.9.10 and 0.9.14.
rather than PA thread.
pa_threaded_mainloop_lock() (a.o.) and by extension get_property should
not be done from a PA thread, but the latter may occur as a result of a
property change notification. Fixes#571204 (though current situation
not ideal, e.g. post message rather than signal).
newer pulseaudio.
Fixes: #567794
* Hook pulsesink's volume property up with the stream volume -- not the
sink volume in PA.
* Read the device description directly from the sink instead of going
via the mixer.
* Properly implement _reset() methods for both sink and source to avoid
deadlocks when shutting down a pipeline.
* Replace all simple pa_threaded_mainloop_wait() by proper loops to
guarantee that we wait for the right event in case multiple events are
fired. While this is not strictly necessary in many cases it
certainly is more correct and makes me sleep better at night.
* Replace CHECK_DEAD_GOTO macros with proper functions
* Extend the number of supported channels to 32 since that is the actual
limit in PA.
* Get rid of _dispose() methods since we don't need them.
* Increase the volume property upper limit of the sink to 1000.
* Reset function pointers after we disconnect a stream/context. Better
fix for bug 556986.
* Reset the state of the element properly if open/prepare fails
* Cork the PA stream when the pipeline is paused. This allows the PA
* daemon to
close audio device on pause and thus save a bit of power.
* Set PA stream properties based on GST tags such as GST_TAG_TITLE,
GST_TAG_ARTIST, and so on.
Signed-off-by: Lennart Poettering <lennart@poettering.net>
Original commit message from CVS:
* ext/pulse/pulsesink.c:
* ext/pulse/pulsesink.h:
Use a mutex to protect the current stream pointer, and ignore
callbacks for stream objects that have been destroyed already.
Fixes problems with unprepare/prepare cycles caused by the input
caps changing, without reintroducing bug #556986.
Original commit message from CVS:
* ext/pulse/pulsesink.c: (gst_pulsesink_class_init),
(gst_pulsesink_init), (gst_pulsesink_finalize),
(gst_pulsesink_set_volume), (gst_pulsesink_get_volume),
(gst_pulsesink_set_property), (gst_pulsesink_get_property),
(gst_pulsesink_prepare), (gst_pulsesink_change_state):
* ext/pulse/pulsesink.h:
Add "device-name" property to pulsesink too and currently commented
out and not working support for a "volume" property.