Original commit message from CVS:
* made a quick hack in adder to set GST_ELEMENT_COTHREAD_STOPPING after
one interation to force return to main program; should probably be fixed
in a better way
* cleaned mixer up, it now works with delayed start. Drinks are in order.
Original commit message from CVS:
- fixed configure.in %VAR stuff
- fixed gstreamer.pc.in description string
- fixed up incremental scheduling some more
- updated the GST_DEBUG_FUNCPTR code to no longer need a hash
- minor updates to DEBUG colorization
- new test/mpeg2parse4.c
Original commit message from CVS:
Significant progress. Now able to do most operations live, without any
failure. tests/incsched.c currently faults at the last iteration, not
yet sure why.
Original commit message from CVS:
First round of incremental scheduling. Manager setting and managed_elements
lists are now handled at bin_add/remove time. Scheduling chains can be
created incrementally as well, though there are still some pieces missing.
Original commit message from CVS:
Added a first attempt for XML embedding in the main core XML.
Objects will emit a signal that a user app can connect to in order to
insert its XML into the tree.
You can catch the object_loaded signal in GstXML to parse the user
supplied XML data in the stream. The object_loaded signal is implemented
with a custom made class signal. All GstObject classes now automatically
create a GstSignalObject that serves as a proxy to the user app when an
object is loaded. All objects are currently responsible to emit the
class signal themselves.
runxml and createxml serve as an example how the XML hooks can be used to
insert and retrieve custom XML tags.
Original commit message from CVS:
Lots of plugins fixes where the parentage macros were replaced with the
correct gst_*_get_parent.
Updated the example.
'gstreamer' now is the doc type instead of GST-Pipeline
Original commit message from CVS:
This is a megapatch with the following changes:
- moved the gchar *name to GstObject, removed the ones in GstElement and
GstPad.
- moved the parent handling completely into GstObject. This cause *all* of
the plugins to fail (except those that used gst_pad_get_parent)
- rearanged the XML save handling.
- GstObject now has a class function save/restore_thyself.
- GstObject has a generic method gst_object_save_thyself, this makes it
possible to fire a signal wehever a new object is loaded. This is needed
so we can add XML save hooks.
- GstXML API has changed slightly. You now have to create a GstXML object
first before you can actually load something. This makes it possible to
attach a signal to GstXML whenever an object is loaded. I'm not sure we
will keep this interface.
- GstObject can now print the path_string without knowing about the GstPad and
GstElement types.
- Added gst_bin_get_by_name_recurse_up to lookup an element in the current
element hierarchy.
- added XML namespaces to the saved pipelines the namespace is:
http://gstreamer.net/gst-core/1.0/
namespaces are needed to distinguish user generated XML from the core XML.
Note that the plugins still contain a macro GST_OBJECT_PARENT that will be
replaced with gst_pad_get_parent shortly.
Original commit message from CVS:
Add gst_element_request_compatible_pad and remove gst_element_request_pad.
Implemented something reasonable for gst_element_request_compatible_pad,
but havn't tested much: it won't work for tee because the pad templates
have no caps, and negotiation is not yet written, so it is assumed that the
tee pads can't connect to anything.
Original commit message from CVS:
Fix launch so that it can play a list of files, now that EOS works enough.
(It needs to not have to restart gstreamer each time, but good enough for
now ;-) )
Original commit message from CVS:
Major cleanup of the latest ghostpad changes. Fixed everything that
broke, correctly. Someone will want to go update the API doc templates.
Original commit message from CVS:
Some more fixes for libxml.
Also, some code formatting changes in esdsink, some further fixes to
vumeter, and some work on synaesthesia to make it closer to working
(it doesn't fully work yet, though. :( )