Commit graph

7 commits

Author SHA1 Message Date
Philippe Normand
9ac798ae5e wpe: Add software rendering support support
Starting from WPEBackend-FDO 1.6.x, software rendering support is available.
This features allows wpesrc to be used on machines without GPU, and/or for
testing purpose. To enable it, set the `LIBGL_ALWAYS_SOFTWARE=true` environment
variable and make sure `video/x-raw, format=BGRA` caps are negotiated by the
wpesrc element.
2020-02-11 16:47:53 +00:00
Niels De Graef
d8f61515d8 Don't pass default GLib marshallers for signals
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.

Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
2019-11-06 14:27:46 +00:00
Aaron Boxer
6d3429af34 documentation: fixed a heap o' typos 2019-11-05 09:11:25 -05:00
Philippe Normand
a40476914d wpesrc: Implement load-bytes action signal 2019-10-17 08:15:44 +00:00
Philippe Normand
d7778e6a7c wpe: Rewrite wpesrc as a glbasesrc subclass
And since it no longer allocates memories itself, this fixes issues with
fakevideosink. A lot of code previously copied from gltestsrc is no longer
needed thanks to the glbasesrc super-class.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1046
2019-10-17 08:15:44 +00:00
Philippe Normand
5105bc8041 wpe: Fix build with -Werror enabled
Including gl.h from WPEThreadedView.h leads to GST_LEVEL_DEFAULT detected as
redefined. The proposed fix is to include config.h from the CPP implementation
file and disable gl.h inclusion in the header, by using forward declarations.
2019-06-05 12:47:16 +01:00
Philippe Normand
5b8935bc77 wpe: Add a source element acting as a Web Browser based on WebKit WPE
The wpe element is used to produce a video texture representing a web page
rendered off-screen by WPE. This element can be used to overlay HTML on top of
another video stream for instance.
2018-12-06 12:38:52 +00:00