When the range for a property is defined as -INT_MAX-1 .. INT_MAX, like
the xpos in a videomixer the following expression in the macro
definitions of convert_g_value_to_##type (and the equivalent in
convert_value_to_##type)
v = pspec->minimum + (g##type) ROUNDING_OP ((pspec->maximum - pspec->minimum) * s);
are converted to:
v = -2147483648 + (g##type) ROUNDING_OP ((2147483647 - -2147483648) * s);
(2147483647 - -2147483648) overflows to -1 and the net result is:
v = -2147483648 + (g##type) ROUNDING_OP (-1 * s);
so v only takes the values -2147483648 for s == 0 and 2147483647
for s == 1.
Rewriting the expression as minimum*(1-s) + maximum*s gives the correct
result in this case.
https://bugzilla.gnome.org//show_bug.cgi?id=705630
Calling gst_buffer_get_size represented 2/3 of the cost of helper_find_peek
which was called whenever a typefindfunction wanted to peek at data.
We already know the size (from the GstMapInfo), so just use that.
Pass the fixed caps we're asked to accept as a filter for the caps
query, so we don't get a fully-expanded set of caps back (which we don't
need and can take a lot of time for intersection).
This reduces the time for camerabin to produce a second frame on a
logitech C910 camera from around 52 seconds to a bit less then 16
seconds on my system.
https://bugzilla.gnome.org/show_bug.cgi?id=702632
When we asynchronously go from READY to PLAYING, also call the
state change function so that subclasses can update their state for PLAYING.
Because the PREROLL lock is not recursive, we can't make this without
races and we must assume for now that the subclass can handle concurrent calls
to PAUSED->PLAYING and PLAYING->PAUSED. We can make this assumption because not
many elements actually do something in those state changes and the ones that
did would be broken even more without this change.
https://bugzilla.gnome.org/show_bug.cgi?id=702282
Doing it after every single create() is not very efficient and not necessary.
Especially on network file systems fstat() is not cached and causes network
traffic, making the source possibly unusable slow.
https://bugzilla.gnome.org/show_bug.cgi?id=652037
This makes sure that at least one buffer per second is rendered if buffers
are dropped before ::prepare. Without this change, at least one buffer per
second wouldn't be too late before ::prepare anymore but would be dropped
before ::render because of last_render_time being set before ::prepare
already.
This function works just like gst_data_queue_pop, but it doesn't
remove the object from the queue.
Useful when inspecting multiple GstDataQueues to decide from which
to pop the element from.
Add: gst_data_queue_peek
Importantly, this patch converts DTS to running time. Less importantly,
and possibly a problem for some muxers, is that it orders buffers by
DTS (if it is valid, otherwise PTS). This is generally correct, but
might be somewhat surprising to muxers.
Also note that once converted to running time, DTS can end up negative.