Commit graph

9 commits

Author SHA1 Message Date
Matthew Waters
aa109016a3 gl: use GLMemory for accessing textures everywhere
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2016-07-26 14:07:24 +10:00
Matthew Waters
4e7797546a gleffects; give each effect a unique long name and description
Gives applications that scrape the factory details more detailed and unique
details on the exact element.

https://bugzilla.gnome.org/show_bug.cgi?id=760566
2016-03-11 01:40:39 +11:00
Matthew Waters
b7777b9181 gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2015-08-10 16:38:32 +02:00
Michał Dębski
b12f975e0a gleffects: Create element for each effect
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:03:11 +01:00
Michał Dębski
532f332c2f gleffects: Merge laplacian filter into effects
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:03:06 +01:00
Michał Dębski
0165b163db gleffects: Merge sobel filter into effects
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:02:57 +01:00
Michał Dębski
7770fb2f57 gleffects: Merge blur filter into effects
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:02:53 +01:00
Anton Obzhirov
4504356dda gleffects: port all effects to GLES2.0
https://bugzilla.gnome.org/show_bug.cgi?id=745955
2015-03-30 19:06:44 +01:00
Matthew Waters
4bdf5f336a move gl elements to ext subdirectory 2014-03-16 11:23:16 +01:00
Renamed from gst/gl/gstgleffects.h (Browse further)