v4l has add a new IOCTL to export a buffer by using dmabuf.
This patch allow to use this new IOTCL if it has been defined in videodev2.h
I introduce a new IO mode (GST_V4L2_IO_DMABUF) to enable this way of working.
https://bugzilla.gnome.org/show_bug.cgi?id=693826
UVC devices are never interlaced, and doing VIDIOC_TRY_FMT on them
causes expensive and slow USB IO, so don't probe them for interlaced.
This shaves 2 seconds of the startup time of cheese with a Logitech
Webcam Pro 9000.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=677722
This is not enough to properly support H264 cameras, but it will
allow an H264 stream to be generated by v4l2src using the default
settings of the camera. If used with the pre-set-format signal, the
H264 encoder can be fully configured.
Conflicts:
sys/v4l2/gstv4l2object.c
We don't currently support setting the pixel-aspect-ratio from V4L2. So
simply set it to be 1/1 in the caps to prevent negotiation failures when
fixating to weird values (e.g. when the downstream caps has
pixel-aspect-ratio = [ MIN, MAX ] )
https://bugzilla.gnome.org/show_bug.cgi?id=663580
Some drivers are buggy are will change the current format when
processing VIDIOC_TRY_FMT. Save and restore the current format
to ensure the format is kept unchanged.
https://bugzilla.gnome.org/show_bug.cgi?id=649067
When nobody is using our pool, activate it ourselves.
Avoid leaking the buffer array.
Set default pool configuration with caps.
Don't keep current_caps, core does that for us now.
Use the more specialized type for the bufferpool.
Use the size from the driver as the size of the image to read.
Don't configure the pool when created. This will be done in the setup_allocation
method later or by upstream for sinks.
Remove unused properties and variables. Bufferpool sizes are now configured in
the bufferpool by the elements in the pipeline. We might want to influence the
pool size later somehow.
Remove old method, use neww _process method for the sink.
Inform the parent bufferpool class about the settings too. This is needed to let
it know about the max-buffers.
Allocate the negotiated max-buffers and initially mmap min-buffers. The idea is
that the bufferpool will allocate more when needed.
Improve debugging.
Only poll in capture mode, it does not seem to work in playback mode on this
beagleboard.
Add different transport methods to the bufferpool (MMAP and READ/WRITE)
Do more parsing of the bufferpool config.
Start and stop streaming based on the bufferpool state.
Make separate methods for getting a buffer from the pool and filling it with
data. This allows us to fill buffers from other pools too. Either use copy or
read to fill up the target buffers.
Add property to force a transfer mode in v4l2src.
Increase default number of buffers to 4.
Negotiate bufferpool and its properties in v4l2src.
Pass the caps and the default video size to the bufferpool config.
Don't activate the bufferpool, this will be done by the object that decides to
use the bufferpool.
Improve debugging and error reporting.