Various variables were of smaller types than needed and there were no
checks for any overflows when doing additions on the sizes. This is all
checked now.
In addition the size of the decompressed data is limited to 200MB now as
any larger sizes are likely pathological and we can avoid out of memory
situations in many cases like this.
Also fix a bug where the available output size on the next iteration in
the zlib decompression code was provided too large and could
potentially lead to out of bound writes.
Thanks to Adam Doupe for analyzing and reporting the issue.
CVE: tbd
https://gstreamer.freedesktop.org/security/sa-2022-0003.html
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1225
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2610>
Various variables were of smaller types than needed and there were no
checks for any overflows when doing additions on the sizes. This is all
checked now.
In addition the size of the decompressed data is limited to 120MB now as
any larger sizes are likely pathological and we can avoid out of memory
situations in many cases like this.
Also fix a bug where the available output size on the next iteration in
the zlib/bz2 decompression code was provided too large and could
potentially lead to out of bound writes.
Thanks to Adam Doupe for analyzing and reporting the issue.
CVE: CVE-2022-1922, CVE-2022-1923, CVE-2022-1924, CVE-2022-1925
https://gstreamer.freedesktop.org/security/sa-2022-0002.html
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1225
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2610>
Uses prelude header files with #defines to rename DASH and MSS
symbols duplicated in their old standalone versions.
Also redefines soup-related functions when building it for
adaptivedemux2 to prevent symbol conflicts there.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2534>
Currently, video format is decided with downstream caps intersection,
but that's not correct since chroma is not considered. The video
decoders have to decide the output format given the used chroma, not
by the downstream caps negotiation.
This patch changes that. Still, caps feature is selected by caps
negotiation, then, with the preferred caps feature, the output format
is search within that caps feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2569>
The mq we get out of the weak ref might be NULL if we're
shutting down, which could cause assertion failures or
crashes.
It might also cause miscompilations where the compiler just
optimises away the NULL check because it jumps to a code path
that then dereferences the pointer which clearly isn't going
to work. Seems like something like this happens with gcc 11.
Fixes#1262
Co-authored-by: Doug Nazar <nazard@nazar.ca>
Co-authored-by: Sebastian Dröge <sebastian@centricular.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2599>
Fixes:
../plugins/elements/gstmultiqueue.c: In function ‘gst_multi_queue_loop’:
../plugins/elements/gstmultiqueue.c:2394:19: warning: ‘is_query’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2394 | if (object && !is_query)
| ^~~~~~~~~
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2593>
Rewriting GstD3D11Converter (equivalent to GstVideoConverter)
to optimize some conversion path and clean up.
* Extract YUV <-> RGB conversion matrix building method to
utils. It will be used by other implementation
* Use calculated offset values for YCbCr <-> YPbPr conversion
instead of hardcoded values
* Handle color range adjustment
* Move transform matrix building helper function to utils.
The method will be used by other elements
* Use single constant buffer. Multiple constatne buffer for
conversion pipeline is almost pointless
* Remove lots of duplicated HLSL code and split pixel shader
code path into sampling -> colorspace conversion ->
shader output packing
* Avoid floating point precision error around UV coordinates
* Optimize RGB -> YUV conversion path
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
Copy V4L2_PIX_FMT_P010 define from linux header.
V4L2_PIX_FMT_P010 is the little endian definition of P010 so map
it GST_VIDEO_FORMAT_P010_10LE.
Add it v4l2 default video formats to allows v4l2 decoders to
enumerate and use it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2590>
In case that input is D3D11 texture, QSV seems to work regardless
of the alignment. Actually the alignment requirement seems to make
only sense for system memory.
Other Intel GPU dependent implementations (new VA encoder, and MediaFoundation)
do not require such alignment nor other vendor specific ones (NVENC and AMF)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2540>
A few header files in -bad contain comments that start with the
/** gtk-doc pattern, but should not actually be parsed (and warned
about as such).
Previously, we were using far-reaching wildcard patterns to avoid
parsing those, but this had the unintended side effect of also
excluding legitimate files, and creating confusion when comments
were not parsed from those.
Switch to excluding specific files instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2576>
macOS features hidden devices. These are devices that will
not be shown in the macOS UIs and that cannot be retrieved
without having the specific UID of the hidden device. There
are cases when you might want to have a hidden device, for example
when having a virtual speaker that forwards the data to a virtual
hidden input device from which you can then grab the audio.
The blackhole project supports these hidden devices and
this patch provides a way that if the device id is a hidden
device it will use it instead of check the hardware list of devices
to understand if the device is valid.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2251>