Commit graph

532 commits

Author SHA1 Message Date
Matthew Waters
59cb56fa4d [636/906] window_x11: compact debug info 2017-12-09 19:31:26 +00:00
Matthew Waters
17e6d70dba [635/906] fixup compile errors 2017-12-09 19:31:26 +00:00
Matthew Waters
68b4ddff12 [634/906] wayland egl: deactivate context before we destroy it
avoids a segfault with dri drivers
2017-12-09 19:31:26 +00:00
Matthew Waters
db236c510f [633/906] display: fail properly in context creation in order to minimize a race condition
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop.  However the mainloop
may not have started running.  Thus when the window mainloop ran it would
never a get a quit message and never end.
2017-12-09 19:31:26 +00:00
Matthew Waters
12b045af81 [631/906] remove redefinition warnings in compiling tests 2017-12-09 19:31:26 +00:00
Matthew Waters
1ec4ffc824 [630/906] display: add gl api checking
i.e. check for cases where the window wants a different API than
what the library was compiled with
2017-12-09 19:31:26 +00:00
Matthew Waters
c3526080aa [629/906] window: add GError for error handling of context creation 2017-12-09 19:31:26 +00:00
Matthew Waters
6c0e32864a [627/906] shader: check for invalid objects 2017-12-09 19:31:26 +00:00
Matthew Waters
fd06db00b0 [625/906] add vtable for opengl functions
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2017-12-09 19:31:26 +00:00
Matthew Waters
344253e860 [624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters
ee992ec531 [623/906] move GL includes into a single file 2017-12-09 19:31:26 +00:00
Matthew Waters
4e46ef4a3f [622/906] add missing GL_STENCIL_ATTACHMENT for gles2 compatability 2017-12-09 19:31:26 +00:00
Matthew Waters
0be301af24 [621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window 2017-12-09 19:31:26 +00:00
Matthew Waters
e1ec48b6cf [620/906] wayland_egl: attempt at resizing the video 2017-12-09 19:31:26 +00:00
Matthew Waters
62e6b36cd0 [619/906] fix typo for win32 debug variables 2017-12-09 19:31:26 +00:00
Matthew Waters
ccabf4545a [618/906] add wayland-egl window backend 2017-12-09 19:31:26 +00:00
Matthew Waters
d169907472 [617/906] fix 'set but not used' compiler warnings 2017-12-09 19:31:26 +00:00
Matthew Waters
80fdf4c30c [616/906] move window-specific code into seperate subfolders 2017-12-09 19:31:26 +00:00
Matthew Waters
cc1f734857 [615/906] preliminary support for Win32 EGL 2017-12-09 19:31:26 +00:00
Matthew Waters
d378a9d1d9 [614/906] try GLX first when using ANY | OPENGL | OPENGL3 2017-12-09 19:31:26 +00:00
Matthew Waters
fc4619f8a9 [613/906] window_cocoa: fix segfault with gst-launch-1.0 -e ... and sending SIGINT (Ctrl-C)
GNUstep has a signal handler for SIGINT which runs in the main thread.
However that thread has never been 'registered' with GNUstep so
the autorelease magic of objective-c causes a segfault from accessing
a null NSThread object somewhere deep in GNUstep.
2017-12-09 19:31:26 +00:00
Matthew Waters
517db226fe [612/906] remove GNUstep makefiles 2017-12-09 19:31:26 +00:00
Matthew Waters
b36b9f4a4a [611/906] cocoa port of determining gl platform at runtime 2017-12-09 19:31:25 +00:00
Matthew Waters
22aa2e093d [610/906] WindowX11EGL: remove get_platform call 2017-12-09 19:31:25 +00:00
Matthew Waters
d857c58015 [609/906] win32 port of determining GL platform at runtime
- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
  X11 variants
2017-12-09 19:31:25 +00:00
Matthew Waters
4d88e9977e [608/906] add GST_GL_PLATFORM_ANY for choosing any platform 2017-12-09 19:31:25 +00:00
Matthew Waters
af658df918 [607/906] remove get_platform and get_window_handle vfuncs
- rename choose_visual() to choose_format() for later incorporating
  win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2017-12-09 19:31:25 +00:00
Matthew Waters
538643e3c0 [606/906] determine the GL platform to use at runtime
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
  and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
  ports to come)
- Also cleanup GL library detection in configure.ac
2017-12-09 19:31:25 +00:00
Matthew Waters
9dd6570ca9 [605/906] shader: move to gst debugging 2017-12-09 19:31:25 +00:00
Matthew Waters
4c35d682c9 [603/906] update FSF address 2017-12-09 19:31:25 +00:00
Matthew Waters
9267372466 [601/906] fix typo causing shader compilation failure for uploading I420 2017-12-09 19:31:25 +00:00
Matthew Waters
d55bbf7f55 [600/906] docs: add docs for new objects and expand on some existing ones 2017-12-09 19:31:25 +00:00
Matthew Waters
7baddfbcbe [599/906] GL|ES2: fix typos from recent changes and make downloading RGB formats work again 2017-12-09 19:31:25 +00:00
Matthew Waters
2a8de21658 [594/906] filter: update for up/download API changes and scaling fixes 2017-12-09 19:31:25 +00:00
Matthew Waters
09b60b563c [592/906] memory: update for up/download API changes 2017-12-09 19:31:25 +00:00
Matthew Waters
776a5e536f [591/906] mixer: save the upload object instead of querying for it every frame 2017-12-09 19:31:25 +00:00
Matthew Waters
39866ea830 [590/906] up/download: fix scaling on transfer
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2017-12-09 19:31:25 +00:00
Matthew Waters
89569276c5 [587/906] mixer: mirror the changes done for filter 2017-12-09 19:31:25 +00:00
Matthew Waters
67f5b303c8 [586/906] fix up some debug statements to get them into the right categories 2017-12-09 19:31:25 +00:00
Matthew Waters
c7f49800e3 [583/906] deinterlace: change for new API
also allow elements to call the _filter_texture vfunc if they want
2017-12-09 19:31:25 +00:00
Matthew Waters
eed7e15ed2 [581/906] filter: add seperate filter function for operating on textures instead of buffers 2017-12-09 19:31:25 +00:00
Matthew Waters
fa5d1efaa3 [580/906] bufferpool: remove obselete gl meta buffer pool options 2017-12-09 19:31:25 +00:00
Matthew Waters
9306c201f8 [579/906] download: fix YV12 format
same as I420 but plane 1+2 swapped
2017-12-09 19:31:25 +00:00
Matthew Waters
75734e663c [578/906] {up,down}load: add variants that can be called in the gl thread 2017-12-09 19:31:25 +00:00
Matthew Waters
574612f129 [576/906] remove uneeded GstGLMeta (use GstVideoMeta) 2017-12-09 19:31:25 +00:00
Matthew Waters
2de5a925c1 [575/906] filter: port to new upload/download 2017-12-09 19:31:25 +00:00
Matthew Waters
84ec07072d [574/906] memory: implement transperent upload/download for data
(not async yet)
2017-12-09 19:31:25 +00:00
Matthew Waters
3ee54d3135 [573/906] add upload and download library objects
allows multiple upload pipelines that previously wasn't possible
 (i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2017-12-09 19:31:25 +00:00
Matthew Waters
3283e9e7de [571/906] mixer: fix deadlock on shutdown
didn't reiterate over the sinkpad's displays and reactivate them causing a deadlock
2017-12-09 19:31:25 +00:00
Matthew
2dff52334c [568/906] window: fix public definitions 2017-12-09 19:31:25 +00:00