Move GstVideoOverlayComposition handling to separate source files.
This helps keeing GstVaapiContext core implementation to the bare
minimal, i.e. simpy helpers to create a VA context and handle pool
of associated VA surfaces.
Make sure that libgstvaapi private headers remain internally used to
build libgstvaapi libraries only. All header dependencies were reviewed
and checks for IN_LIBGSTVAAPI definition were added accordingly.
Also rename GST_VAAPI_CORE definition to IN_LIBGSTVAAPI_CORE to keep
consistency.
Drop private header since it was originally used to expose internals
to the plugin element. The proper interface is now the properties API,
thus rendering private headers totally obsolete.
Instal <gst/vaapi/gstvaapiutils_h264.h> header but only expose the
H.264 levels in there. The additional helper functions are meant
to be private for now.
* Profiles:
- gst_vaapi_utils_h264_get_profile():
Returns GstVaapiProfile from H.264 profile_idc value
- gst_vaapi_utils_h264_get_profile_idc():
Returns H.264 profile_idc value from GstVaapiProfile
* Chroma formats:
- gst_vaapi_utils_h264_get_chroma_type():
Returns GstVaapiChromaType from H.264 chroma_format_idc value
- gst_vaapi_utils_h264_get_chroma_format_idc():
Returns H.264 chroma_format_idc value from GstVaapiChromaType
Refactor the GstVaapiCodedBuffer APIs so that to more clearly separate
public and private interfaces. Besides, the map/unmap APIs should not
be exposed as is but appropriate accessors should be provided instead.
* GstVaapiCodedBuffer: VA coded buffer abstraction
- gst_vaapi_coded_buffer_get_size(): get coded buffer size.
- gst_vaapi_coded_buffer_copy_into(): copy coded buffer into GstBuffer
* GstVaapiCodedBufferPool: pool of VA coded buffer objects
- gst_vaapi_coded_buffer_pool_new(): create a pool of coded buffers of
the specified max size, and bound to the supplied encoder
* GstVaapiCodedBufferProxy: pool-allocated VA coded buffer object proxy
- gst_vaapi_coded_buffer_proxy_new_from_pool(): create coded buf from pool
- gst_vaapi_coded_buffer_proxy_get_buffer(): get underlying coded buffer
- gst_vaapi_coded_buffer_proxy_get_buffer_size(): get coded buffer size
Rationale: more optimized transfer functions might be provided in the
future, thus rendering the map/unmap mechanism obsolete or sub-optimal.
https://bugzilla.gnome.org/show_bug.cgi?id=719775
Add initial API for video encoding: only basic interfaces and small
encoder objects are implemented so far.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
GstBitWriter provides a bit writer that can write any number of bits
to a pre-allocated memory buffer. Helper functions are also provided
to write any number of bits from 8, 16, 32 and 64 bit variables.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
This library is using symbols that don't exist in GStreamer 0.10 so
it needs to link to built-in implementation (libgstvaapi-videoutils).
https://bugzilla.gnome.org/show_bug.cgi?id=712282
Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Don't expose GstVaapiContext APIs and make them totally private to
libgstvaapi core library. That API would also tend to disappear in
a future revision. Likewise, don't expose GstVaapiDisplayCache API
but keep symbols visible so that the various render backends could
share a common display cache implementation in libgstvaapi.
Try to clean-up the documentation from any stale entry too.
Don't expose functions that reference a GstVaapiImageRaw, those are
meant to be internal only for implementing subpictures sync. Also add
a few private definitions to avoid functions calls for retrieving
image size and format information.
Use hardware accelerated XRenderComposite() function, from the RENDER
extension, to blit a pixmap to screen. Besides, this can also support
cropping and scaling.
Implement the new render-to-pixmap API. The only supported pixmap format
that will work is xRGB, with native byte ordering. Others might work but
they were not tested.
Add API to transfer VA urfaces to native pixmaps. Also add an API to
render a native pixmap, for completeness. In general, rendering to
pixmap would only be useful to certain VA drivers and use cases on
X11 display servers. e.g. GLX_EXT_texture_from_pixmap (TFP) handled
in an upper layer.
Fix new internal video format API, based on GstVideoFormat, to not
clobber with system symbols. So replace the gst_video_format_* prefix
with gst_vaapi_video_format_ prefix, even if the format type remains
GstVideoFormat.
Drop GstVaapiImageFormat helpers since everything was moved to the new
GstVideoFormat based API. Don't bother with backwards compatibility and
just bump the library major version afterwards.
Port GstVaapiVideoPool, GstVaapiSurfacePool and GstVaapiImagePool to
GstVaapiMiniObject. Drop gst_vaapi_video_pool_get_caps() since it was
no longer used for a long time. Make object allocators static, i.e.
local to the shared library.
Rename GstVaapiDecoderFrame to GstVaapiParserFrame because this data
structure was only useful to parsing and a proper GstvaapiDecoderFrame
instance will be created instead.
Add more attributes for raw decoding modes, i.e. directly through the
libgstvaapi helper library. In particular, add presentation timestamp,
duration and a couple of flags (interlaced, TFF, RFF, one-field).
Ensure libgstvaapi-glx*.so builds against libdl since dlsym() is used
to resolve glXGetProcAddress() from GLX libraries. This fix builds on
Fedora 17.
https://bugzilla.gnome.org/show_bug.cgi?id=698046
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Fix make dist to allow build for either GStreamer 0.10 or 1.0. i.e. make
sure to include all source files in either case while generating source
tarballs.
Move GstVaapiVideoMeta from core libgstvaapi decoding library to the
actual plugin elements. That's only useful there. Also inline reference
counting code from GstVaapiMiniObject.
Make sure libgstvaapi core decoding library doesn't include un-needed
dependencies. So, move out GstVaapiVideoConverterGLX to plugins instead.
Besides, even if the vaapisink element is not used, we are bound to have
a correctly populated GstSurfaceBuffer from vaapidecode.
Also clean-up the file along the way.
Make GstVaapiVideoBuffer a simple wrapper for video meta. This buffer is
no longer necessary but for compatibility with GStreamer 0.10 APIs or users
expecting a GstSurfaceBuffer like Clutter.
Introduce a new GstVaapiDecoderFrame that is just a list of decoder units
(GstVaapiDecoderUnit objects) that constitute a frame. This object is just
an extension to GstVideoCodecFrame for VA decoder purposes. It is available
as the user-data member element.
This is a libgstvaapi internal object.
Introduce GstVaapiDecoderUnit which represents a fragment of the source
stream to be decoded. For instance, a decode-unit will be a NAL unit for
H.264 streams, an EBDU for VC-1 streams, and a video packet for MPEG-2
streams.
This is a libgstvaapi internal object.
Introduce a new reference counted object that is very lightweight and
also provides flags and user-data functionalities. Initialization and
finalization times are reduced by up to a factor 5x vs GstMiniObject
from GStreamer 0.10 stack.
This is a libgstvaapi internal object.
This fixes symbol clashes between the gst-vaapi built-in codecparsers/
library and the system-provided one, mainly used by videoparses/. Now,
only symbols with the gst_vaapi_* prefix will be exported, if they are
not marked as "hidden" to libgstvaapi.
GStreamer codecparsers-based decoders are the only supported decoders now.
Though, FFmpeg decoders are still available in gstreamer-vaapi 0.3.x series.
The new API simplifies a lot reference counting and makes it more
flexible for future additions/changes. The GstVaapiCodecInfo is
also gone. Rather, new helper macros are provided to allocate
picture, slice and quantization matrix parameter buffers.
This new interface allows for upstream and downstream display sharing
that works in both static and dynamic pipelines.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>