When dealing with push-based inputs, we are now delaying the creation of
parsebin/identity until we get all pre-buffer events.
We therefore can simplify the handling of new pads being linked and only have to
check if upstream can handle pull-based or not.
Avoids creating parsebin for parsed upstream data altogether
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6953>
Simple gst_gl_sync_meta_wait() is not sufficient to ensure GL commands
are executed before dma-buf devices get to see the buffer.
This is the first step that should make the code behave correctly for
everybody, although there may be performance penalty. In the future we
should introduce a more general sync meta that would allow to move the
waiting from gldownload (the producer) to the sink elements (the
consumers).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6968>
Not all GPUs can support arbitrary offset of
D3D12_PLACED_SUBRESOURCE_FOOTPRINT when copying GPU memory between
texture and buffer. Instead of calculating size/offset per plane,
calculate the entire size and offsets at once.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6967>
drm_fourcc.h should be picked up via the pkgconfig include, not the
system includedir directly.
Also consolidate the libdrm usage in va and msdk.
All this allows it to be picked up consistently (via the subproject,
for example).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6932>
This patch fixes this critical warning when registering MSDK:
_dma_fmt_to_dma_drm_fmts: assertion 'fmt != GST_VIDEO_FORMAT_UNKNOWN' failed
It was because the HEVC string with possible output formats has an extra space
that could not be parsed correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6853>
The name is already passed via the signal parameters so it doesn't have
to be retrieved again via GstObject API, which would crash on other
GObjects. Child proxy child objects can be any kind of GObject and the
code here otherwise handles this correctly already.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6938>
When transforming from unknown alignment to frame or obu, the TU timestamp
was not properly transferred. Fix this by saving the TU DTS as the first
DTS seen within the the TU data, and the PTS as the last PTS seen in that
TU data. Finally, reset the TU timestamp after each TU have completed.
Fixes#1496
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6895>
Some servers might not provide 100% matching PDT when doing updates, or accross
variants. This would cause the code matching segments using PDT to fail if the
segment PDT was 1 microsecond (or whatever small value) before the candidate
segment. And would pick the (wrong) following segment as the matching one.
In order to be more tolerant when matching, we instead check whether the
candidate segment is within the first segment of the segment we are trying to
match.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
If we end up with a segment with an internal time that varies from the supposed
one, this could be for two reasons:
* We guess-timated the wrong segment to go to when advancing or switching
variants. In that case we try to find the actual segment to go to (just before
this change).
* There was a complete playlist change (for whatever reason) and we can't find a
replacement. In that case we want to carry on playback from this position but
need to remember that we moved (by setting the stream to DISCONT, and
resetting the new mapping).
Fixes playback on several broken stream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
Since the default value of `m3u8->discont_sequence` (before parsing of the
playlist data) was 0 .. we would never properly detect the presence of that
field if it was present with a value of 0.
This would later on cause havoc in playlist synchronization where we would
assume it didn't have a discontinuity sequence specified (whereas it did, and it
was 0).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
A lot of streams will do a poor job of estimating proper duration of fragments
in the playlist, but over several fragments have it correct.
Instead of constantly trying to realign the estimated stream time, allow for a
more realistic tolerance of 3-4 video frames
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
When updating playlists, we want to know whether the updated playlist is
continuous with the previous one. That is : if we advance, will the next
fragment need to have the DISCONT buffer set on it or not.
If that happens (because we switched variants, or the playlist all of a sudden
changed) we remember that there is a pending discont for the next fragment. That
will be used and resetted the next time we get the fragment information.
Previously this was only partially done. And it was racy because it was set
directly on `GstAdaptiveDemux2Stream->discont` when a playlist was updated,
instead of when the next fragment was prepared.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>