Commit graph

7 commits

Author SHA1 Message Date
Seungha Yang
349f8de13e d3d11decoder: Handle input caps change
Update output caps if it's notified by baseclass

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328>
2022-11-16 13:12:38 +00:00
Seungha Yang
df64226e71 d3d11decoder: Do timer based DecoderBeginFrame retry
... instead of retry count based one, because the precision of Sleep()
varies depending on system and application configuration.
Also, don't retry DecoderBeginFrame if decoder is doing flush.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2886>
2022-08-15 19:16:16 +00:00
Seungha Yang
eaa9943b98 d3d11decoder: Check 16K resolution support
16K decoding is supported by some GPUs

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2629>
2022-06-18 18:02:44 +00:00
Seungha Yang
e1fd0f620f d3d11decoder: Add support for non-zero crop-{x,y} position
AVC and HEVC define crop rectangle and the x/y coordinates might
not be zero. This commit will address the non-zero x/y offset coordinates
via GstVideoCropMeta if downstream supports the meta and d3d11 memory.
Otherwise decoder will copy decoded texture into output frame.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2624>
2022-06-17 20:15:02 +00:00
Seungha Yang
858520932c d3d11decoder: Add hardcoded minimum resolution values to caps for NVIDIA
NVIDIA GPUs have undocumented limitation regarding minimum resolution
and it can be queried via a NVDEC API. However, since we don't want to
bring CUDA/NVDEC API into D3D11, use hardcoded values for now
until we find a nice way for capability check.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2406>
2022-05-12 18:20:26 +00:00
Seungha Yang
5707e487cf d3d11: d3d11decoder: Use DXGI adapter LUID
... instead of index of DXGI adapter.

The order of IDXGIAdapter1 enumerated via IDXGIFactory1::EnumAdapters1
can be varying even there's no rebooting in case that GPU preference order
is updated by user (for example, it can be done by using NVIDIA Control Panel
in case of multi-GPU laptop system) and eGPU is another possible case.

So, for an element which requires fixed target GPU requirement,
index based device enumeration is unreliable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 03:23:58 +09:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Renamed from sys/d3d11/gstd3d11decoder.h (Browse further)