The WPEThreaded view is now split in 2 classes:
- WPEContextThread handles the persistent WebKit thread, where all WebKit API
calls should be handled.
- WPEView: is created from the WPEContextThread. It handles the WebView and
maintains the public interface on which wpesrc relies. This is the facade for
the WebView, basically. It takes care of dispatching API calls into the context
thread.
With these fixes it is now possible to create (and reuse) mutlple wpesrc
elements during the application lifetime.
Fixes#1372
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1484>
Starting from WPEBackend-FDO 1.6.x, software rendering support is available.
This features allows wpesrc to be used on machines without GPU, and/or for
testing purpose. To enable it, set the `LIBGL_ALWAYS_SOFTWARE=true` environment
variable and make sure `video/x-raw, format=BGRA` caps are negotiated by the
wpesrc element.
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.
Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
Including gl.h from WPEThreadedView.h leads to GST_LEVEL_DEFAULT detected as
redefined. The proposed fix is to include config.h from the CPP implementation
file and disable gl.h inclusion in the header, by using forward declarations.
The wpe element is used to produce a video texture representing a web page
rendered off-screen by WPE. This element can be used to overlay HTML on top of
another video stream for instance.