It's what introspection.mak does as well. Should
fix spurious build failures on gnome-continuous
(caused by g-ir-scanner getting compiler details
via python which is broken in some environments
so passing the compiler details bypasses that).
Add a simply miniobject that contains the authorizations. The object contains a
GstStructure that hold all authorization fields. When a user is authenticated,
the auth module will create a Token for the user. The token is then used to
check what operations the user is allowed to do and various other configuration
values.
Add a property to let the media provide a GstNetTimeProvider for its clock.
Make methods to get the clock and nettimeprovider
Add a x-gst-clock property to the SDP with the IP and port number of the nettime
provider and also the current time of the clock. This should make it possible
for (GStreamer) clients to slave their clock to the server clock.
Make GObjects from the remaining simple structures.
Remove GstRTSPSessionStream, it's not needed.
Rename GstRTSPMediaStream -> GstRTSPStream: It is shorter
Rename GstRTSPMediaTrans -> GstRTSPStreamTransport: It describes how
a GstRTSPStream should be transported to a client.
Rename GstRTSPMediaFactory::get_element -> create_element because that
more accurately describes what it does.
Make nice methods instead of poking in the structures.
Move some methods inside the relevant object source code.
Use GPtrArray to store objects instead of plain arrays, it is more
natural and allows us to more easily clean up.
Move the allocation of udp ports to the Stream object. The Stream object
contains the elements needed to stream the media to a client.
Improve the prepare and unprepare methods. Unprepare should now undo
everything prepare did. Improve also async unprepare when doing EOS on
shutdown. Make sure we always unprepare correctly.
Added various other test server examples
Move the SDP message generation to a separate helper.
Refactor common code for finding the session.
Add content-base for realplayer compatibility
Clean up request uris before processing for better vlc compatibility.
Move prerolling and pipeline construction to the RTSPMedia object.
Use multiudpsink for future pipeline reuse.
Make GstMediaFactory an object that can instantiate GstMediaBin objects.
The GstMediaBin object has a handle to a bin with elements and to a list of
GstMediaStream objects that this bin produces.
Add GstMediaMapper that can map url mountpoints to GstMediaFactory objects along
with methods to register and remove those mappings.
Add methods and a property to GstRTSPServer to manage the GstMediaMapper object
used by the server instance.
Modify the example application so that it shows how to create custom pipelines
attached to a specific mount point.
Various misc cleanps.