There is the GstVideoMultiviewMode enum and the
GstVideoMultiviewFramePacking, which is a subset of the
multiview modes, with the same values as the corresponding
types from the full enum. Do some casts and use the right
times to avoid implicitly using/passing GstVideoMultiviewFramePacking
when a GstVideoMultiviewMode is needed.
Add GstVideoMultiviewFramePacking enum, and the
video-multiview-mode and video-multiview-flags
properties on playbin.
Use a pad probe to replace the multiview information in
video caps sent out from uridecodebin.
This is a part implementation only - for full
correctness, it should also modify caps in caps events,
accept-caps and allocation queries.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
When traversing the color balance element channel list to find the one that
matches with the playsink proxy, the assignation was set to iterator of the
playsink proxy, not the balance element. Thus, the mapping to the values of
the balance element channel was wrong.
This patch fixes the assignation of the color balance element channel, so the
mapping to the channel of the color balance element is fixed.
https://bugzilla.gnome.org/show_bug.cgi?id=750691
when text playbin is not enabled in the beginning, then
video_srcpad_stream_synchronizer gets linked to videochain->sinkpad
and when we try to enable text bin during play, since it is already linked to videochain,
text chain does not get linked properly. Hence unlinking the same
before linking to text chain
https://bugzilla.gnome.org/show_bug.cgi?id=748908
This part of pipeline is:
tee name=t ! visualizationbin ! streamsynchronizer name=s
t. ! s.
streamsynchronizer might block and it could starve the visualization
branch of the pipeline when it is enabled.
The visualization bin has queues internally but the other branch
that links the audiotee directly to the synchronizer is vulnerable
to block. Adding a queue between "t. ! s." fixes deadlocks.
https://bugzilla.gnome.org/show_bug.cgi?id=749676
Upstream might want to use it to properly map timestamps to running/stream
times, if we just override it with 0 synchronization will be just wrong.
For this we remove some old 0.10 code related to segment accumulation, and
remove some more code that is useless now, and accumulate the group start time
(aka segment.base offset) manually now.
https://bugzilla.gnome.org/show_bug.cgi?id=635701
When shutting down the chain, we can get a deadlock when removing
a pad, if that chain was being busy streaming but blocked (eg, while
waiting for a queue to have free space).
https://bugzilla.gnome.org/show_bug.cgi?id=746480
If a new pad is added after playbin has been put to READY/NULL it
should ignore new pads as it is shutting down.
This can happen when the pipeline fails to preroll (is still in READY)
and the user gives up on waiting or an error that doesn't reach
the demuxer occurs (on some event handling) and it will continue to
work and exposing pads while playbin has been put to NULL.
Without this check an input-selector is created and set to PAUSED
state, preventing playbin from properly shutting down in case it
has data blocked inside it.
This fixes a race where the use-buffering property on a multiqueue was
set before the queue depth was changed from it's high preroll limits to
lower playback limits. This resulted in buffering messages being emitted
by the multiqueue in the short window between use-buffering being
set and the queue depth being reset.
https://bugzilla.gnome.org/show_bug.cgi?id=744308
The variables could have changed when the lock was released
to push a gap event. Streamsynchronizer needs to check them
again before going to sleep.
Bonus: fix a comment typo
When we modify a GList (via g_list_delete_link), always reassign the
new head to the original GList. Otherwise we end up with
filtered_errors being corrupt (the head might have been the element
removed)
This function is static, and only ever called with the expose lock
taken. It thus has no reason to take this lock itself.
This was introduced by one of my locking fixes from 741355.
https://bugzilla.gnome.org/show_bug.cgi?id=741355
Check if dbin->decode_chain is NULL before running drain_and_switch_chains()
because if it is, we shouldn't run that function or it will segfault.
CID #1271074
Otherwise if there are multiple parsers we would most likely break negotiation
of the stream-format/alignment wanted by the decoders as parsers generally
support all possible stream-formats and alignments.
If caps on a newly added pad are NULL, analyze_new_pad will try to
acquire the chain lock to add a probe to the pad so the chain can
be built later. This comes from the streaming thread, in response
to headers or other buffers causing this pad to be added, so the
stream lock is taken.
Meanwhile, another thread might be destroying the chain from a
downward state change. This will cause the chain to be freed with
the chain lock taken, and some elements are set to NULL here, which
can include the parser. This causes pad deactivation, which tries
to take the element's pad's stream lock, deadlocking.
Fix this by keeping track of which elements need setting to NULL,
and only do this after the chain lock is released. Only the chain
manipulation needs to be locked, not the elements' state changes.
https://bugzilla.gnome.org/show_bug.cgi?id=741355
There was a deadlock between a thread changing decodebin/demuxer
state from PAUSED to READY, and another thread pushing data
when starting.
From the stack trace at
https://bug741355.bugzilla-attachments.gnome.org/attachment.cgi?id=292471,
I deduce the following is happening, though I did not reproduce the
problem so I'm not sure this patch fixes it.
The streaming thread (thread 2 in that stack trace) takes the demuxer's
sink pad's stream lock in gst_ogg_demux_perform_seek_pull and will
activate a new chain. This ends up causing the expose lock being taken
in _pad_added_cb in decodebin.
Meanwhile, a state changed is triggered on thread 1, which takes the
expose lock in decodebin in gst_decode_bin_change_state, then frees
the previous chain, which ends up calling gst_pad_stop_task on the
demuxer's task, which in turn takes the demuxer's sink pad's stream
lock, deadlocking as both threads are now waiting for each other.
https://bugzilla.gnome.org/show_bug.cgi?id=741355
Also improve the waiting condition for stream switches, which was assuming
before that the condition variable will only stop waiting once when it is
signaled. But the documentation says that there might be spurious wakeups.
https://bugzilla.gnome.org/show_bug.cgi?id=736655
Change the GAP events that are currently sent from the chain function of
the current pad to all other EOS pads. They should instead be sent from
their own streaming threads.
https://bugzilla.gnome.org/show_bug.cgi?id=736655
Wait in the event function when EOS is received until all pads are EOS
and then forward the EOS event from each pads own event function.
Also send a new GAP event for EOS pads from the event function whenever
going from PLAYING->PAUSED by shortly waking up the GCond. This is needed
to allow sinks to pre-roll again, as they did not receive EOS yet because
we blocked that, but also will never get data again.
https://bugzilla.gnome.org/show_bug.cgi?id=736655
Consider pipeline: gst-launch-1.0 playbin uri=http://example.com/a.ogg
Consider 128kbit audio stream.
As soon as uridecodebin detects the bitrate, it configures its input
queue2 max-size to 32000 bytes.
The 2MB buffer in multiqueue is nearly 2 orders of magnitude bigger.
This non-deterministically drives queue2 buffer anywhere from
100% to 0% until multiqueue is filled.
This patch sets multiqueue size to 5 buffers early in no_more_pads_cb.
Partly reverts commit db771185ed.
https://bugzilla.gnome.org/show_bug.cgi?id=740689
Decodebin has already added the element to the bin and should only
select caps compatible pads. It should disable the pad link checks
to avoid doing those again.
https://bugzilla.gnome.org/show_bug.cgi?id=742885