The reason behind this is to minimize the retransmission delay.
Previously, when a NACK was received, rtprtxsend would put a
retransmission packet in a queue and it would send it from chain(),
i.e. only after a new buffer would arrive.
This unfortunately was causing big delays, in the order of 60-100 ms,
which can be critical for the receiver side.
By having a separate GstTask for pushing buffers out of rtxsend,
we can push buffers out right after receiving the event, without
waiting for chain() to get called.
This property allows you to specify the amount of buffers
to keep in the retransmission queue expressed as time (ms)
instead of buffer count (which is the max_size_buffers property).
The purpose of the sender RTX object is to keep a history
of RTP packets up to a configurable limit (in time). It will
listen for custom retransmission events from downstream. When
it receives a request for retransmission, it will look up the
requested seqnum in its list of stored packets. If the packet
is available, it will create a RTX packet according to RFC 4588
and send this as an auxiliary stream.
The receiver will listen to the custom retransmission events
from the downstream jitterbuffer and will remember the SSRC1
of the stream and seqnum that was requested. When it sees a
packet with one of the stored seqnum, it associates the SSRC2
of the stream with the SSRC1 of the master stream. From then
on it knows that SSRC2 is the retransmission stream of SSRC1.
This algorithm is stated in RFC 4588. For this algorithm to
work, RFC4588 also states that no two pending retransmission
requests can exist for the same seqnum and different SSRCs or
else it would be impossible to associate the retransmission with
the original requester SSRC.
When the RTX receiver has associated the retransmission packets,
it can depayload and forward them to the source pad of the element.
RTX is SSRC-multiplexed
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=711084