Matthew Waters
c6988cb064
[701/906] display: move context creation into window
2017-12-09 19:31:28 +00:00
Matthew Waters
9c633e658a
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2017-12-09 19:31:28 +00:00
Matthew Waters
38e0434d95
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters
81334a1af0
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2017-12-09 19:31:28 +00:00
Matthew Waters
ad31c9f8e2
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2017-12-09 19:31:28 +00:00
Matthew Waters
d71ab51c9f
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2017-12-09 19:31:27 +00:00
Matthew Waters
a9b5bfe9d7
[684/906] display: lack of format-string causing a compiler warning
2017-12-09 19:31:27 +00:00
Matthew Waters
792f055db4
[672/906] display: constify GstGLFuncs *gl
2017-12-09 19:31:27 +00:00
Matthew Waters
dba83ebbd3
[670/906] display: replace glib deprecated api
2017-12-09 19:31:27 +00:00
Matthew Waters
7d4d1f50d4
[669/906] window: seperate object creation and context creation
2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93
[647/906] remove dependecy on glew
2017-12-09 19:31:27 +00:00
Matthew Waters
2f2916dd50
[645/906] fix gles2 compilation
2017-12-09 19:31:27 +00:00
Matthew Waters
c692a610de
[643/906] display: privatise most of the struct
2017-12-09 19:31:26 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
8375116c4b
[641/906] display: feature check for GL extension functions
2017-12-09 19:31:26 +00:00
Matthew Waters
db236c510f
[633/906] display: fail properly in context creation in order to minimize a race condition
...
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop. However the mainloop
may not have started running. Thus when the window mainloop ran it would
never a get a quit message and never end.
2017-12-09 19:31:26 +00:00
Matthew Waters
1ec4ffc824
[630/906] display: add gl api checking
...
i.e. check for cases where the window wants a different API than
what the library was compiled with
2017-12-09 19:31:26 +00:00
Matthew Waters
344253e860
[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
...
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters
4d88e9977e
[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
2017-12-09 19:31:25 +00:00
Matthew Waters
538643e3c0
[606/906] determine the GL platform to use at runtime
...
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
2017-12-09 19:31:25 +00:00
Matthew Waters
4c35d682c9
[603/906] update FSF address
2017-12-09 19:31:25 +00:00
Matthew Waters
39866ea830
[590/906] up/download: fix scaling on transfer
...
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2017-12-09 19:31:25 +00:00
Matthew Waters
3ee54d3135
[573/906] add upload and download library objects
...
allows multiple upload pipelines that previously wasn't possible
(i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2017-12-09 19:31:25 +00:00
Matthew
4a424d6d2c
[567/906] fix OpenGL|ES2 ifdef'ed code
2017-12-09 19:31:25 +00:00
Matthew Waters
a1a653c8ed
[562/906] gldisplay: fix download of YUV formats
2017-12-09 19:31:24 +00:00
Matthew Waters
c0235ddafa
[561/906] gldisplay: fix endianess issues on RGB download
2017-12-09 19:31:24 +00:00
Matthew Waters
7a79d684e2
[543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object
2017-12-09 19:31:24 +00:00
Matthew Waters
38b6bdfa8b
[527/906] GstGLDisplay: add some trace debugging
2017-12-09 19:31:24 +00:00
Matthew Waters
0d5b8bbc38
[524/906] GstGLDisplay: rework the download code
...
data paramaters now take GstVideoFrame
remove redundant parameters
2017-12-09 19:31:24 +00:00
Matthew Waters
be177b01b7
[522/906] GstGLDisplay: add forgotten function definition
2017-12-09 19:31:24 +00:00
Matthew Waters
6528aba8c9
[515/906] GstGLDisplay: rework gen_texture and upload
...
rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2017-12-09 19:31:24 +00:00
Matthew Waters
3e18471e8e
[509/906] GstGLDisplay: update for 1.0
2017-12-09 19:31:24 +00:00
Matthew Waters
f7bc5dcf83
[503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init
2017-12-09 19:31:24 +00:00
Julien Isorce
20c429684e
[500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
...
Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX
2017-12-09 19:31:24 +00:00
Julien Isorce
83b2f12c12
[495/906] glES2.0: properly use glDeleteShader
2017-12-09 19:31:23 +00:00
Julien Isorce
badaaaec34
[491/906] glES2.0: properly fails if driver/kernel inconsistency
2017-12-09 19:31:23 +00:00
Julien Isorce
07df6a220d
[490/906] gldisplay: error out instead of g_assert
2017-12-09 19:31:23 +00:00
Julien Isorce
ef87b0e70d
[488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
...
Fix bug #310775
2017-12-09 19:31:23 +00:00
Julien Isorce
74526865c6
[486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
...
Fix bug #310775
gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.
It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2017-12-09 19:31:23 +00:00
Julien Isorce
0f54271129
[485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done
...
It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink
2017-12-09 19:31:23 +00:00
Julien Isorce
7c79cc5c41
[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
...
Fix bug #572767
2017-12-09 19:31:23 +00:00
Julien Isorce
ade2526b8f
[455/906] glimagesink: handle pixel-aspect-ratio
2017-12-09 19:31:23 +00:00
Julien Isorce
c390c30aac
[432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT
2017-12-09 19:31:23 +00:00
Pierre Pouzol
c9dfa9c111
[431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.
...
Fixes Bug #612159
2017-12-09 19:31:23 +00:00
Julien Isorce
b36b45e437
[412/906] Cocoa backend: improve support on GNUStep
2017-12-09 19:31:23 +00:00
Julien Isorce
36a51c6e02
[406/906] glimagesink: add a client-data property
...
Also add it to glfilterapp.
Fixes #559131
2017-12-09 19:31:22 +00:00
Julien Isorce
e70ed87aa8
[400/906] gstgldisplay: no need the I420 work around if ATI Mobility
...
fix #588653
2017-12-09 19:31:22 +00:00
Pratheesh Gangadhar
f93bb87e77
[394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
...
glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.
Fix bug #593786
2017-12-09 19:31:22 +00:00
Julien Isorce
b85ffef956
[387/906] glmixer: add a glmixer base element
...
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2017-12-09 19:31:22 +00:00
Stefan Kost
2b9ff50feb
[384/906] build: use <stdio.h> / "stdio.h"
2017-12-09 19:31:22 +00:00