Original commit message from CVS:
This is an attempt at not segfaulting on errors but reporting some
usefull info instead.
- bin changes so errors can propagate.
- changed the _FAST macros to _CAST because that is what they do.
- removed all references to cothreads out of the core, they are
really a scheduler issue, handler with a sched_private gpointer.
- added a live buffer count, for debugging buffer leaks.
- added error checking in gst_scheduler_state_transition this solves the
"out of cothreads" problem.
- GST_ELEMENT_NO_ENTRY == GST_ELEMENT_INFINITE_LOOP
- added 2 private element flasg for use by the scheduler
(_COTHREAD_STOPPING) is now
- added scheduler entry points:
- _yield : to create possible scheduling points.
- _interrupt: to stop execution of an element.
- _error: to signal en error condition to the scheduler.
- improved error messages for pads.
- signal gst_element_error where appropriate.
- added the a new bin to the parent before entering it so one can reference
its children.
- queue memleak fixes on dispose.
- added possible deadlock detection in queue (turned off be default)
- GstBasicScheduler is a real class of its own now, hiding its internal
variables.
- GST_ELEMENT_IS_COTHREAD_STOPPING is gone. either call explicit _yield
operations, or make a sane loop.
- Better state change handling in filesrc. Better error reporting/recovery
too.
- updated core plugins.
- detect non decoupled elements on scheduler boundries and error.
Original commit message from CVS:
- added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu>
- some fixes to int2float
- aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at
making automake 1.5 happy (gst now requires automake1.5). It's still not
perfect but it builds.
- Made the schedulers plugable. The default scheduler now lives inside a
plugin.
- Added a new mpeg1/2 parser/demuxer.
- Fixed some compiler warnings in the core libs.
- substantial work to GstThread (hopefully less race conditions). simplified
the code in GstThread a bit. A state change can now also happen in the
thread context.
- reworked the state semantics of a bin. it'll now automatically get the
highest state of its children.
- the autoplugger now nests the threads so that a state change failure of
one thread doesn't make its upstream thread lock.
- GstQueue refuses to go to PLAYING if the sinkpad is not connected. This
way the queue will not wedge in the _get lock.
- GstQueue unlocks its mutexes when going to PAUSED.
- make sure that when all elements in a bin/thread go to PAUSED, the bin
is set to PAUSED too.
- make a parent bin wait for its children to PAUSE before ending the
iteration with FALSE (EOS)
- Some changes to GstPlay to deal with EOS.
- aplied the latest patch from Zeenix to gstrtp.
end result: GstPlay doesn't crash on EOS and the pipeline is now shut down
properly.
Original commit message from CVS:
quoting from the comment i put in gststaticautoplug.c:
it is likely that the plugin is not loaded yet. thus when it loads it
will replace the elementfactory that gst built from the cache, and the
GST_OBJECT_NAME will no longer be valid. thus we must g_strdup its name.
this might be an implementation problem, i don't know, if a program keeps
a reference to a cached factory after a factory has been added on plugin
initialization. i really don't know though.
Original commit message from CVS:
Nobody checks the return value of gst_pad_connect. This patch
renames gst_pad_connect to gst_pad_try_connect and makes
gst_pad_connect return void.
Original commit message from CVS:
Lots of modifications to the plugin system.
- Added a GstPluginfeature object that serves as a base class for all
plugin contents.
- changed the plugin API, everyhting is now added with
gst_plugin_add_feature
- typefactories are named now so that they can be located easily and filled
in at plugin load.
- mime types like "video/raw image/raw" are gone for now.
- lots of plugin updates (style and API changes)
- tested with an without registry.
- updates to various tools.
- added a little testsuite to test/show how you can load plugins (4 modes)
Test this one, Almost everything has changed :-)
Original commit message from CVS:
Fixed a few plugins so that mpeg1 encoding sorta works.
Added an mpeg1 encoder example, it uses the autoplugger to convert
the stream to audio/video, which is then fed to the encoders.
Original commit message from CVS:
Lots of updates to the plugins for caps negotiation.
Added YUY2 output to the win32 dlls.
Added a colorspace converter in gstplay
Original commit message from CVS:
More work on capsnego, mostly proxying
Added another testsuite for capsnego
Added caps to vorbisdec, mp3parse, mp1videoparse
Redid the queue proxy handling a bit.