Commit graph

112 commits

Author SHA1 Message Date
Sébastien Moutte
711f00bb88 Makefile.am: Add win32 MANIFEST
Original commit message from CVS:
* Makefile.am:
Add win32 MANIFEST
* sys/directdraw/gstdirectdrawsink.c:
* sys/directdraw/gstdirectdrawsink.h:
Clear unused code and add comments.
Remove yuv from template caps, it only supports RGB
actually.
Implement XOverlay interface and remove window and fullscreen
properties.
Add debug logs.
Test for blit capabilities to return only the current colorspace if
the hardware can't blit for one colorspace to another.
* sys/directsound/gstdirectsoundsink.c:
Add some debugs.
* win32/MANIFEST:
Add VS7 project files and solution.
* win32/vs6/gst_plugins_bad.dsw:
* win32/vs6/libgstdirectdraw.dsp:
* win32/vs6/libgstdirectsound.dsp:
* win32/vs6/libgstqtdemux.dsp:
Update project files.
2007-02-11 15:26:49 +00:00
Sergey Scobich
02f12c6fc2 win32/MANIFEST: Fix compilation on win32 under VS8
Original commit message from CVS:
* win32/MANIFEST:
Fix compilation on win32 under VS8
Patch by: Sergey Scobich <sergey dot scobich at gmail dot com>
Partially fixes #381175
2006-12-01 10:35:39 +00:00
Sergey Scobich
017a8c8527 sys/: Wait until the window is created before using it; guard unistd.h includes with HAVE_UNISTD_H. (#366523)
Original commit message from CVS:
Patch by: Sergey Scobich  <sergey dot scobich at gmail com>
* sys/directdraw/gstdirectdrawsink.c:
(gst_directdrawsink_window_thread),
(gst_directdrawsink_create_default_window):
* sys/directdraw/gstdirectdrawsink.h:
* sys/directsound/gstdirectsoundsink.c:
Wait until the window is created before using it; guard unistd.h
includes with HAVE_UNISTD_H. (#366523)
* win32/vs8/libgstdirectdraw.vcproj:
* win32/vs8/libgstdirectsound.vcproj:
Update project files.
2006-11-01 10:19:18 +00:00
Sébastien Moutte
454c252335 sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will directly attenuate the directsound buffer.
Original commit message from CVS:
* sys/directsound/gstdirectsoundsink.h:
* sys/directsound/gstdirectsoundsink.c:
Add an attenuation property that will directly attenuate the
directsound buffer.
Change the size of the directsound secondary buffer to a half second.
Add more debug logs.
Add a lock to protect dsound buffer write access.
Fix a bad implementation of reset.
* sys/directsound/gstdirectdrawsink.c:
* sys/directsound/gstdirectdrawsink.h:
Add a keep_aspect_ratio property.
Do not use overlay if not supported.
Add more debug logs.
Remove overwrite of WM_ERASEBKGND message handling. It was not
redrawing border when keep_aspect_ratio was enabled.
* win32/common/config.h:
update version waiting an auto-generated config.h
2006-07-24 21:43:06 +00:00
Sébastien Moutte
b840a153af ext/neon/gstneonhttpsrc.*: added iradio-mode support as in gnomevfssrc to enable connections with icydemux that will ...
Original commit message from CVS:
* ext/neon/gstneonhttpsrc.c:
* ext/neon/gstneonhttpsrc.h:
added iradio-mode support as in gnomevfssrc to enable
connections with icydemux that will send title tag messages on
shoutcast/icecast streams. I've also added iradio properties
iradio-name, iradio-genre, iradio-url.
added user-agent property because some shoutcast streams don't return
data if the GET requests don't have a User-Agent.
* win32/common/libgstneon.dsp:
use debug version of libneon in debug mode
2006-04-29 15:36:16 +00:00
Sébastien Moutte
6ea2c23869 ext/neon/gstneonhttpsrc.c: remove atoll by using g_ascii_strtoull (atoll is not supported on WIN32)
Original commit message from CVS:
* ext/neon/gstneonhttpsrc.c: (gst_neonhttp_src_start):
remove atoll by using g_ascii_strtoull (atoll is not supported on WIN32)
* sys/directdraw/gstdirectdrawsink.c:
* sys/directsound/gstdirectsoundsink.c:
done some cleans in sources
* win32/vs6:
add project files for neon, qtdemux
2006-04-09 18:30:51 +00:00
Sébastien Moutte
3152fa1872 sys/: sinks are now using GST_RANK_PRIMARY to be used with autodectection
Original commit message from CVS:
* sys/directdraw:
* sys/directsound:
sinks are now using GST_RANK_PRIMARY to be used with autodectection
* win32/vs6:
project files updated to fix some bugs
* win32/vs7:
* win32/vs8:
vs7 and vs8 project files added
2006-03-03 23:45:23 +00:00
Sébastien Moutte
ce77e3b44b added sys/directdraw added sys/directsound added win32/vs6/gst_plugins_bad.dsw added win32/vs6/libgstdirectsound.dsp ...
Original commit message from CVS:
2006-01-05  Sebastien Moutte  <sebastien@moutte.net>
* added sys/directdraw
* added sys/directsound
* added win32/vs6/gst_plugins_bad.dsw
* added win32/vs6/libgstdirectsound.dsp
* added win32/vs6/libgstdirectdraw.dsp
* added win32/common/config.h
2006-01-05 23:17:44 +00:00
Steve Lhomme
5012fef332 more working plugins
Original commit message from CVS:
more working plugins
2004-07-27 21:41:30 +00:00
Steve Lhomme
6d5553036e add more plugins to the build add some definitions needed by plugins fixes for build problems
Original commit message from CVS:
add more plugins to the build
add some definitions needed by plugins
fixes for build problems
2004-07-26 22:09:59 +00:00
Steve Lhomme
591a24bc35 Copy the files where needed after building, cleaner projects
Original commit message from CVS:
Copy the files where needed after building, cleaner projects
2004-07-25 10:33:07 +00:00
Steve Lhomme
7f4028ce85 Add the preliminary canvas to build plugins on Win32
Original commit message from CVS:
Add the preliminary canvas to build plugins on Win32
2004-07-24 21:11:31 +00:00