Previously we would've reported that there is signal unless we know for
sure that we don't have signal. For example signal would've been
reported before the device is even opened.
Now keep track whether the signal state is unknown or not and report no
signal if we don't know yet. As before, only send an INFO message about
signal recovery if we actually had a signal loss before.
... and put them into new nvcodec plugin.
* nvcodec plugin
Now each nvenc and nvdec element is moved to be a part of nvcodec plugin
for better interoperability.
Additionally, cuda runtime API header dependencies
(i.e., cuda_runtime_api.h and cuda_gl_interop.h) are removed.
Note that cuda runtime APIs have prefix "cuda". Since 1.16 release with
Windows support, only "cuda.h" and "cudaGL.h" dependent symbols have
been used except for some defined types. However, those types could be
replaced with other types which were defined by "cuda.h".
* dynamic library loading
CUDA library will be opened with g_module_open() instead of build-time linking.
On Windows, nvcuda.dll is installed to system path by CUDA Toolkit
installer, and on *nix, user should ensure that libcuda.so.1 can be
loadable (i.e., via LD_LIBRARY_PATH or default dlopen path)
Therefore, NVIDIA_VIDEO_CODEC_SDK_PATH env build time dependency for Windows
is removed.
Direct3D11 was shipped as part of Windows7 and it's obviously
primary graphics API on Windows.
This plugin includes HDR10 rendering if following requirements are satisfied
* IDXGISwapChain4::SetHDRMetaData is available (decleared in dxgi1_5.h)
* Display can support DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 color space
* Upstream provides 10 bitdepth format with smpte-st 2084 static metadata
MFX_FOURCC_VP9_SEGMAP surface in MSDK is an internal surface however
MSDK still call the external allocator for this surface, so this plugin
has to return UNSUPPORTED and force MSDK allocates surface using the
internal allocator.
See https://github.com/Intel-Media-SDK/MediaSDK/issues/762 for details
The call of MFXVideoENCODE_EncodeFrameAsync may not generate output and
the function returns MFX_ERR_MORE_DATA with NULL sync point, the input
frame is cached in this case, so it is possible that all allocated
frames go into the surfaces_used list after calling
MFXVideoENCODE_EncodeFrameAsync a few times, then the encoder will fail
to get an available surface before releasing used frames
This patch adds a new field of num_extra_frames to GstMsdkEnc and allows
encode element requires extra frames, the default value is 0.
This patch is the preparation for msdkvp9enc element.
msdkenc supports CSC implicitly, so it is possible that two VPP
processes are required when a pipeline contains msdkvpp and msdkenc.
Before this fix, msdkvpp and msdkenc may share the same context, hence
the same mfx session, which results in MFX_ERR_UNDEFINED_BEHAVIOR
in MSDK because a mfx session has at most one VPP process only
This fixes the broken pipelines below:
gst-launch-1.0 videotestsrc ! video/x-raw,format=I420 ! msdkh264enc ! \
msdkh264dec ! msdkvpp ! video/x-raw,format=YUY2 ! fakesink
gst-launch-1.0 videotestsrc ! msdkvpp ! video/x-raw,format=YUY2 ! \
msdkh264enc ! fakesink
MSDK supports JPEG YUY2 (422 chroma) output color
format. The color format of input bitstream is
described by JPEGChromaFormat and JPEGColorFormat
fields in the mfxInfoMFX structure which is filled
in by the MFXVideoDECODE_DecodeHeader function.
To obtain lossless decoded output from 422 encoded
JPEGs, we must set the output color format in the
FourCC and ChromaFormat fields in the mfxFrameInfo
structure to the appropriate values at post_configure
so that they are propagated through to the srcpad
caps accordingly.
A post_configure virtual method is added to allow
codec subclasses to adjust the initialized parameters
after MFXVideoDECODE_DecodeHeader is called from the
gstmsdkdec::gst_msdkdec_handle_frame function.
This is useful if codecs want to adjust the output
parameters based on the codec-specific decoding
options that are present in the mfxInfoMFX structure
after MFXVideoDECODE_DecodeHeader initializes them.
We were not setting self->segment and we are using it
when notifying downstream that we handled a REQUEST_KEY_UNIT
event, leading to all sort of criticals.
It's been replaced by NVENC/NVDEC and even NVIDIA doesn't
support VDPAU any longer and hasn't for quite some time.
The plugin has been unmaintained and unsupported for a very
long time, and given the track record over the last 10 years
it seems highly unlikely anyone is going to make it work well,
not to mention adding plumbing for proper zero-copy or
gst-gl integration.
Closes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/828
All DRM ioctl uses errno to report the error and simply returns -1
when some error occured. This patch fixes all usage of the return
value instead of errno to trace the error type and moves to g_strerror
instead of string.h strerror in order to be consistent with the rest
of GStreamer.
separateColourPlaneFlag is mapped to separate_colour_plane_flag which
means Y, U and V planes are separately processed as monochrome sampled pictures.
So encoder shouldn't set that flag for normal 4:4:4 encoding.
Also for 4:4:4 encoding, NV_ENC_H264_PROFILE_HIGH_444_GUID profile must be
explicitly set.