In the case where you have a source giving the GstAggregator smaller
buffers than it uses, when it reaches a timeout, it will consume the
first buffer, then try to read another buffer for the pad. If the
previous element is not fast enough, it may get the next buffer even
though it may be queued just before. To prevent that race, the easiest
solution is to move the queue inside the GstAggregatorPad itself. It
also means that there is no need for strange code cause by increasing
the min latency without increasing the max latency proportionally.
This also means queuing the synchronized events and possibly acting
on them on the src task.
https://bugzilla.gnome.org/show_bug.cgi?id=745768
Before aggregator based elements always started at running time 0,
now it's possible to select the first input buffer running time or
explicitly set a start-time value.
https://bugzilla.gnome.org/show_bug.cgi?id=749966
Adding a pad will add a new upstream that might have a bigger minimum latency,
so we might have to wait longer. Or it might be the first live upstream, in
which case we will have to start deadline based aggregation.
Removing a pad will remove a new upstream that might have had the biggest
latency, so we can now stop waiting a bit earlier. Or it might be the last
live upstream, in which case we can stop deadline based aggregation.
And keep on querying upstream until we get a reply.
Also, the _get_latency_unlocked() method required being calld
with a private lock, so removed the _unlocked() variant from the API.
And it now returns GST_CLOCK_TIME_NONE when the element is not live as
we think that 0 upstream latency is possible.
https://bugzilla.gnome.org/show_bug.cgi?id=745768
One has to use the src_lock anyway to protect the min/max/live so they
can be notified atomically to the src thread to wake it up on changes,
such as property changes. So no point in having a second lock.
Also, the object lock was being held across a call to
GST_ELEMENT_WARNING, guaranteeing a deadlock.
While gst_aggregator_iterate_sinkpads() makes sure that every pad is only
visited once, even when the iterator has to resync, this is not all we have
to do for querying the latency. When the iterator resyncs we actually have
to query all pads for the latency again and forget our previous results. It
might have happened that a pad was removed, which influenced the result of
the latency query.
It was between another function and its helper function before, which was
confusing when reading the code as it had nothing to do with the other
functions.
This lock is not what is commonly known as a "stream lock" in GStremer,
it's not recursive and it's taken from the non-serialized FLUSH_START event.
https://bugzilla.gnome.org/show_bug.cgi?id=742684
steal_buffer() + unref seems to be a wide-spread idiom
(which perhaps indicates that something is not quite
right with the way aggregator pad works currently).
Instead of using the GST_OBJECT_LOCK we should have
a dedicated mutex for the pad as it is also associated
with the mutex on the EVENT_MUTEX on which we wait
in the _chain function of the pad.
The GstAggregatorPad.segment is still protected with the
GST_OBJECT_LOCK.
Remove the gst_aggregator_pad_peak_unlocked method as it does not make
sense anymore with a private lock.
https://bugzilla.gnome.org/show_bug.cgi?id=742684
Some members sometimes used atomic access, sometimes where not locked at
all. Instead consistently use a mutex to protect them, also document
that.
https://bugzilla.gnome.org/show_bug.cgi?id=742684
Reduce the number of locks simplify code, what is protects
is exposed, but the lock was not.
Also means adding an _unlocked version of gst_aggregator_pad_steal_buffer().
https://bugzilla.gnome.org/show_bug.cgi?id=742684
Whenever a GCond is used, the safest paradigm is to protect
the variable which change is signalled by the GCond with the same
mutex that the GCond depends on.
https://bugzilla.gnome.org/show_bug.cgi?id=742684
No need to use an iterator for this which creates a temporary
structure every time and also involves taking and releasing the
object lock many times in the course of iterating. Not to mention
all that GList handling in gst_aggregator_iterate_sinkpads().
The minimum latency is the latency we have to wait at least
to guarantee that all upstreams have produced data. The maximum
latency has no meaning like that and shouldn't be used for waiting.
When iterating sink pads to collect some data, we should take the stream lock so
we don't get stale data and possibly deadlock because of that. This fixes
a definitive deadlock in _wait_and_check() that manifests with high max
latencies in a live pipeline, and fixes other possible race conditions.
This simplifies the code and also makes sure that we don't forget to check all
conditions for waiting.
Also fix a potential deadlock caused by not checking if we're actually still
running before starting to wait.
When this is TRUE, we really have to produce output. This happens
in live mixing mode when we have to output something for the current
time, no matter if we have enough input or not.
This removes the uses of GAsyncQueue and replaces it with explicit
GMutex, GCond and wakeup count which is used for the non-live case.
For live pipelines, the aggregator waits on the clock until either
data arrives on all sink pads or the expected output buffer time
arrives plus the timeout/latency at which time, the subclass
produces a buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=741146
Otherwise the caps of the pad might change while the subclass still works with
a buffer of the old caps, assuming the the current pad caps apply to that
buffer. Which then leads to crashes and other nice effects.
https://bugzilla.gnome.org/show_bug.cgi?id=740376