Provides the following elements:
qtkitvideosrc: OS X video source relying on the QTKit API. Comes with
hard-coded caps as the API does not provide any way of querying for
formats supported by the hardware. Hasn't been tested a lot, but seems
to work.
miovideosrc: OS X video source which uses the undocumented/private
CoreMediaIOServices API, which is also the one used by iChat.
Present on latest version of Leopard and all versions of Snow Leopard.
Has been tested extensively with built-in cameras and TANDBERG's
PrecisionHD USB camera.
vtenc, vtdec: Generic codec wrappers which make use of the undocumented/
private VideoToolbox API on OS X and iOS. List of codecs are currently
hard-coded to H.264 for vtenc, and H.264 + JPEG for vtdec. Can easily be
expanded by adding new entries to the lists, but haven't yet had time to
do that. Should probably also implement probing as available codecs depend
on the OS and its version, and there doesn't seem to be any way to
enumerate the available codecs.
vth264decbin, vth264encbin: Wrapper bins to make it easier to use
vtdec_h264/vtenc_h264 in live scenarios.
iphonecamerasrc: iPhone camera source relying on the undocumented/private
Celestial API. Tested on iOS 3.1 running on an iPhone 3GS. Stops working
after a few minutes, presumably because of a resource leak. Needs some
love.
Note that the iOS parts haven't yet been ported to iOS 4.x.
Compile with -DCV_NO_BACKWARD_COMPATIBILITY for now, so that the compat header
doesn't get included, which causes compiler warnings that (it seems) can't be
switched off easily. As a result, we also specify a max. version in configure,
so the build doesn't break if our code doesn't compile against newer opencv
versions any more with that flag.
to find plugin directories for the various modules our unit tests depend
on in an uninstalled environment. This makes sure these plugins are found
even when distchecking (which happens from a subdirectory, which means
that the currently used trick to find the uninstalled directories of
these modules doesn't work in that case).
0.4.7 creates code with unavailable symbols
0.4.8 creates buggy code
Let's use git head of orc (which still won't work because git head
of orc still claims to be 0.4.8)
This allows all the rest of -bad to build properly.
This commit is out of sequence, it really belongs between commits
1509833141 (Automatic update of
common submodule) and dd26f378b0
(configure: Fix the CELT checks to ...)
This commit is out of sequence, it really belongs between commits
1509833141 (Automatic update of
common submodule) and dd26f378b0
(configure: Fix the CELT checks to ...)
This commit is out of sequence, it really belongs between commits
1509833141 (Automatic update of
common submodule) and dd26f378b0
(configure: Fix the CELT checks to ...)
This first checks what is required for ISO C99 support and sets the relevant
compiler parameters and if no C99 compiler is found, it checks for a
C89 compiler. This enables us to check for and use C89/C99 functions
that gcc hides from us without the correct compiler parameters.
Implements a color lookup table filter with 4 presets:
- heat: fake heat camera effect
- sepia: sepia toning
- xray: invert + shade to blue
- xpro: cross process
https://bugzilla.gnome.org/show_bug.cgi?id=625817
Adds the new 'gaudieffects' plugin, originally found
here: http://github.com/luisbg/gaudi_effects
Contains the following video effect elements: burn, chromium, dilate,
dodge, exclusion and solarize.
Thanks to Jan Schmidt for the reviewing and refactoring
We really don't want this in gst-plugins-bad because of
legal complexities around RTMP and possible problems
for distributions.
Add README that explains how to build librtmp to be suitable
for linking to the GStreamer plugin.
Adds a new plugin that has elements that perform geometric
transformations to images. By geometric transformations I mean
that the operations are functions that given the output pixel
position, get the pixel position in the input image. This pixel
is then copied from input to output.
The gstgeometrictransform baseclass makes it easy to write
such elements. It boils down to write the mapping function
and exposing properties
Already added the first of the elements, 'pinch'. It's a common
effect in image editors, like gimp (distort -> pinch)