Commit graph

4 commits

Author SHA1 Message Date
Seungha Yang
25514c8fc1 d3d12: Add v216, v210, r210, v308, IYU2, RGB, BGR format support
Reuse the compute shader implemented for d3d11

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
2024-06-23 22:30:40 +09:00
Seungha Yang
94bb9fec58 d3d12: Add BGRA64 and BGR10A2 format support
Map BGRA64 and BGR10A2 to Y416 and Y410, respectively,
since it's possible RGB space decoder output

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
2024-06-23 22:30:30 +09:00
Seungha Yang
ec06b0445e d3d12: Format table refactoring
Hide format table from header. This is a preparation for compute
shader based format support

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088>
2024-06-23 10:53:18 +00:00
Seungha Yang
7d0e90b7bc d3d12: Move core part to gst-libs
Move buffer pool, converter, and device abstraction layer to
public library

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
2024-04-01 10:37:50 +00:00
Renamed from subprojects/gst-plugins-bad/sys/d3d12/gstd3d12format.cpp (Browse further)