Seungha Yang
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25514c8fc1
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d3d12: Add v216, v210, r210, v308, IYU2, RGB, BGR format support
Reuse the compute shader implemented for d3d11
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
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2024-06-23 22:30:40 +09:00 |
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Seungha Yang
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94bb9fec58
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d3d12: Add BGRA64 and BGR10A2 format support
Map BGRA64 and BGR10A2 to Y416 and Y410, respectively,
since it's possible RGB space decoder output
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7092>
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2024-06-23 22:30:30 +09:00 |
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Seungha Yang
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ec06b0445e
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d3d12: Format table refactoring
Hide format table from header. This is a preparation for compute
shader based format support
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088>
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2024-06-23 10:53:18 +00:00 |
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Seungha Yang
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7d0e90b7bc
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d3d12: Move core part to gst-libs
Move buffer pool, converter, and device abstraction layer to
public library
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
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2024-04-01 10:37:50 +00:00 |
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