Windows supports various IPC methods but that's completely
different form that of *nix from implementation point of view.
So, instead of adding shared memory functionality to existing
shm plugin, new WIN32 shared memory source/sink elements
are implemented in this commit.
Each videosink (server) and videosrc (client) pair will communicate
using WIN32 named pipe and thus user should configure unique/proper
pipe name to them (e.g., \\.\pipe\MyPipeName).
Once connection is established, videosink will create named shared memory
object per frame and client will be able to consume the object
(i.e., memory mapped file handle) without additional copy operation.
Note that implementations under "protocol" directory are almost
pure C/C++ with WIN32 APIs except for a few defines and debug functions.
So, applications can take only the protocol part so that the application
can send/receive shared-memory object from/to the other end
even if it's not an actual GStreamer element.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3441>
There was a drm/drm_mode.h included added recently, drm/ is usually
referencing the linux kernel header, but we only requires the libdrm
headers to be installed. On top of this, including drm_mode.h is never
needed as its already included by drm.h.
Fixes#1596
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3452>
The legacy emulation in DRM/KMS drivers badly interact with GStreamer and
may cause the framerate to be halved. With this property, users can disable
vsync (which is handled internally by the emulation) in order to regain the
full framerate.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3303>
The original BUNDLE support commit placed a queue after the
rtpfunnel that combines streams, but I don't see a good reason for
it. It has default settings, so if network output is slow might
accidentally store up to 1 second of pending data, increasing
latency.
Remove it in favour of doing any necessary buffering before
webrtcbin. If it turns out that there is a reason for it to
exist, the limits should probably be configurable and small.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3437>
In current tile representation, only tiles with power of two
width and height in bytes are supported. This limitation
prevents adding more complex tiles formats.
In this patch, we deprecate tile_ws and tile_hs from GstVideoFormatInfo and
replace if with an array of GstVideoTileInfo. Each plane tiles are then
described with their pixels width/height, line stride and total size.
The helper gst_video_format_info_get_tile_sizes() that depends on the
deprecated API is also being removed. This can simply be removed as it wasn't
in any stable release yet.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3424>
This change allow output caps to be updated even though we stay in
streaming state. This is needed so that any upstream updated to fields
like framerate, hdr data, etc. can result in a downstream caps event
being pushed.
Previously, any of these changes was being ignored and the downstream
caps would not reflect it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328>
In theory, input caps can be updated anytime at non-keyframe or
sequence boundary, such as HDR10 metadata, framerate, aspect-ratio
or so. Those information update might not trigger ::new_sequence()
or subclass may ignore the changes.
By this commit, input state change will be tracked by baseclass
and subclass will be able to know the non-decoding-essential
update by checking the codec specific picture struct
on ::output_picture()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328>
This reverts commit fcad4cc646.
This was wrong is so many ways.
* The memcmp was badly used (it should use == 0 to check the data is identical,
and not != 0)
* There was no boundary checks on the present stream section_data when passing
it to memcmp.
* The return value should have been TRUE (i.e. we have done all checks, none of
them failed, therefore the section has been seen before)
* stream->section_data would *always* be NULL if the section had already been
processed
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1559
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3421>
Rewriting GstCudaConverter object, since the old implementation was not
well organized and it's hard to add new features.
Moreover, the conversion operations were not very optimized.
Major change of this implementation:
* Remove redundant intermediate conversion operations such as
any RGB -> ARGB(64) conversion or any YUV -> Y444 (or 16bits Y444).
That's not required most of cases. The only required case is
converting 24bits (such as RGB/BGR) packed format to 32bits format
because CUDA texture object does not support sampling 24bits format
* Use normalized sample fetching (i.e., [0, 1] range float value)
and also normalized coordinates system for CUDA texture.
It's consistent with the other graphics APIs such as Direct3D
and OpenGL, that makes sampling operations much easier.
* Support a kind of viewport and adopt math for colorspace conversion
from GstD3D11 implementation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>
GstCudaConverter object can do colorspace conversion and scale at once.
Adding new element "cudaconvertscale" to do that, this can
save unnecessary GPU operation if colorspace conversion and
rescale is required for given input stream format.
Most of codes are taken from d3d11convert element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>